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  1. #1
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vidu View Post
    SNIP
    I don't think it will be an issue now since I just got Vercure. But RDMs can be quite squishy in the level 50s range.

    And graveyards are a mechanic in games like WoW, where when you die, you rez at a nearby graveyard not too far from where you died. There are usually multiple graveyards in a zone. All MMOs have something similar, they just call it different things. In SWTOR for example, they're called Medcenters. They are player spawn points.
    (0)

  2. #2
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Lium View Post
    I don't think it will be an issue now since I just got Vercure. But RDMs can be quite squishy in the level 50s range.

    And graveyards are a mechanic in games like WoW, where when you die, you rez at a nearby graveyard not too far from where you died. There are usually multiple graveyards in a zone. All MMOs have something similar, they just call it different things. In SWTOR for example, they're called Medcenters. They are player spawn points.
    That is from cataclysm onward, before that wow GYs were not as plentyful like western plaguelands for horde characters it would teleport you to the bulwark no matter where you died.
    (0)

  3. #3
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Lium View Post
    And graveyards are a mechanic in games like WoW, where when you die, you rez at a nearby graveyard not too far from where you died. There are usually multiple graveyards in a zone. All MMOs have something similar, they just call it different things. In SWTOR for example, they're called Medcenters. They are player spawn points.
    How is this any different from when you die, you rez at a nearby Aetheryte (assuming you've set it as Home, if not, you just teleport back anyway)?

    Also, word of advice for the densely packed aggro-heavy areas, don't bother fighting things. Devs removed the Heavy debuff from getting hit while mounted, so just keep riding until you can find a safe spot far enough away from mobs that they reset.

    To anyone scoffing at a player dying in the overworld, there's still plenty of areas, like Gnath or other beast tribes, Garleans, etc, where there's enough aggro that it's a pain to breeze through.Who hasn't pulled too much trying to rush through the Sapsa Spawning Grounds? Does anybody ever enjoy making it through O'Ghomoro at-level?
    (2)