Quote Originally Posted by Tridus View Post
By definition, half the playerbase will always be "below average". Collectively, the entire playerbase is not below average (because half of them are above average), and you can't raise the whole thing to average, because the average is defined by the skill level of the entire playerbase.

You can try to bring people up so that the gap between the top and bottom is lowered, but you will always have above and below average players, and if content is tuned for the average or higher, you'll always have people failing it along with people at the top finding it easy.
Well....I actually thought pretty good about this response. And the truth of the matter is, yeah, you're right. Taking into account the entire player base, including raiders, streamers, and everyone in between that group of people, the player base perhaps is already above-average, or at the very least, are capable of being above-average. I might have to change my wording around some...competent feels very ...degrading to say, so I'm looking for a synonym to describe what I should be saying.

The skill gap will always be there, I'll admit, and unfortunately, proposing a way to shorten that skill gap enters into territory that I've been trying to avoid - which, to me, means perfecting rotations, min-maxing, spending hours learning, which is an area I'm trying hard to avoid bringing into active discussion. Conversely, I don't mind that there are top players and bottom players - my thoughts start to lean towards how to raise those bottom players up to be at the current average level in level 70 content where being average is desired.