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  1. #221
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kiryuin-Satsuki View Post
    More challenging content, you say? After the nuclear fallout we saw following Shinryu NM?
    Best endfight yet. Fairly low damage, infrequent and quickly obvious danger, but enough things going on at once and with big enough booms to appear threatening.

    But yes, on average it would take an extra pull to complete when getting it for roulette with bonuses.
    (7)

  2. #222
    Player
    Kiryuin-Satsuki's Avatar
    Join Date
    Aug 2017
    Posts
    8
    Character
    Kiryuin Satsuki
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Best endfight yet. Fairly low damage, infrequent and quickly obvious danger, but enough things going on at once and with big enough booms to appear threatening.
    Preach it.

    My disappointment was at an all-time high when I started seeing all the exaggerated complaints about Shinryu rolling in on the OF and elsewhere. It truly was a moment of beauty when word of Shin NM being """too hard""" reached the ears of the devs and they essentially responded with "Well no, we're not going to change it. Please dial down the amount of sucking going on."

    A small victory for the people with a functional motor cortex for sure, but sadly we might have to subdue our hopes for having another similar MSQ fight in the 70-80 expansion and beyond.
    (6)

  3. #223
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Kiryuin-Satsuki View Post
    More challenging content, you say? After the nuclear fallout we saw following Shinryu NM?
    .
    Funny thing is that fight was only hard because of the number of players who went in without doing there 70 job quest and getting there i290 gear + weapons.

    Saw so many players in there still using augmented shire stuff in half there slots.. that's the only reason shinryu nm was ever hard.
    (0)

  4. #224
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dzian View Post
    Funny thing is that fight was only hard because of the number of players who went in without doing there 70 job quest and getting there i290 gear + weapons.
    He was complained about because he's miles harder than any story fight preceding him. Nidhogg had an add phase with 3 mobs, two stationary and one mobile with a very slow attack. Shin has 12 mobs interspersed with meteor drops that would kill you at i290 if you weren't exactly on the edge, as well as being surrounded by a pit. The chest beasting "it's not hard" crowd get annoying in this game.

    If anything Shinryu hard is stupid because they set the bounds of what you can do in casual content too early. They legitimately can't make anything harder than him at recommended ilvl without starting to get into ex-level content. He kind of ruined Byakko hard because of this; he's actually much easier than Shin.
    (0)
    Last edited by RiyahArp; 03-04-2018 at 11:23 PM.

  5. #225
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Minako_Nightsong View Post
    just a willingness to try
    You overestimate how little it takes to clear most of the content in this game.

    Quote Originally Posted by RiyahArp View Post
    He was complained about because he's miles harder than any story fight preceding him. Nidhogg had an add phase with 3 mobs, two stationary and one mobile with a very slow attack. Shin has 12 mobs interspersed with meteor drops that would kill you at i290 if you weren't exactly on the edge, as well as being surrounded by a pit. The chest beasting "it's not hard" crowd get annoying in this game.
    No one said it wasn't hard because, as Dzian said, it was hard...because half of the randoms you'd get wouldn't even bother to do their level 70 job quest and would be undergeared in addition to having no clue what they're doing.
    (2)

  6. #226
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Coming from WoW, which is known for it's toxicity, FF has always been a rather interesting mix from what I've observed.

    Roulettes are usually fine. I see lots of first timers, a higher number of friendly players than in WoW, people saying hello and the odd bad group which is natural. Mistakes are often taken in stride in easier content, tacts explained if needed.

    The harder content and forums however are twice as elite as WoW. I've never seen a more "git gud" mentality in a game. Everything is "git gud" and defended, unnecessary button bloat, clunky controls, animation locks, server delay, whatever is brought up is "git gud". It's something I miss about WoW, they have an extremely smooth, responsive combat system. But I get the feeling FF players would fight to the death against any improvements to theirs. Because it's fine, "git gud" :l
    (8)

  7. #227
    Player
    Minako_Nightsong's Avatar
    Join Date
    Oct 2017
    Location
    Gridania
    Posts
    111
    Character
    Minako Nightsong
    World
    Excalibur
    Main Class
    Bard Lv 70
    Quote Originally Posted by Liam_Harper View Post
    Coming from WoW, which is known for it's toxicity, FF has always been a rather interesting mix from what I've observed.

    Roulettes are usually fine. I see lots of first timers, a higher number of friendly players than in WoW, people saying hello and the odd bad group which is natural. Mistakes are often taken in stride in easier content, tacts explained if needed.

    The harder content and forums however are twice as elite as WoW. I've never seen a more "git gud" mentality in a game. Everything is "git gud" and defended, unnecessary button bloat, clunky controls, animation locks, server delay, whatever is brought up is "git gud". It's something I miss about WoW, they have an extremely smooth, responsive combat system. But I get the feeling FF players would fight to the death against any improvements to theirs. Because it's fine, "git gud" :l
    I agree with this.
    (1)

  8. #228
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I'm all for improvements, but good tools in the hands of amateurs don't often produce solid results. Now, if those same amateurs show more of a willingness to learn and face challenges rather than cry nerf, perhaps those good tools could be even better?

    A lot of people do sarcastically fire off the old "git gud" bit, but honestly, the bar is already set so low in most content that that's really just the basis of the improvements many of us talk about.

    Let me paint it differently:

    From guildhests to Savage content, I strive to not just be capable of doing it, but doing it well. If something needs to be learned or be mindful of, I take the steps to know it. I PRACTICE: If I'm good at it, then I want to stay sharp. If I'm not, I want to get better. This isn't the least bit difficult; do you know why? Because it was a habit I formed while leveling. I didn't wait til endgame to start paying attention and trying to do well. For that reason "gitting gud" isn't a challenge or an answer to everything. It was just something I made a habit out of. The rest was easy after that.
    (5)

  9. #229
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    The harder content and forums however are twice as elite as WoW. I've never seen a more "git gud" mentality in a game. Everything is "git gud" and defended, unnecessary button bloat, clunky controls, animation locks, server delay, whatever is brought up is "git gud". It's something I miss about WoW, they have an extremely smooth, responsive combat system. But I get the feeling FF players would fight to the death against any improvements to theirs. Because it's fine, "git gud" :l
    Agree with this too. I especially like the people defending PVP - guys... it just sucks in this game, c'mon - trying to PVP with that glacial GCD on unreliable servers? The world is awash with better options for you if you want to PVP - even WoW is better.
    (7)

  10. #230
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ilyrian View Post
    Agree with this too. I especially like the people defending PVP - guys... it just sucks in this game, c'mon - trying to PVP with that glacial GCD on unreliable servers? The world is awash with better options for you if you want to PVP - even WoW is better.
    And how much of it have you played? How well did you play it?

    Because some of us not only played a hell of a lot of it when it was better than it was now, we were good at it despite its imperfections. So my questions stand.
    (0)

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