




My take on this is, whenever they DO make harder content...people will complain for a week or 2 before coming to accept it, and learning to do said content pretty well. We saw this with Weeping City.How do you manage to always make such quantum leaps? Right now, Expert dungeons are so braindead easy, if you did only small pulls, you wouldn't even need a healer, let alone cooldowns. I think making them a little harder than that won't lead to mass vote abandons.
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