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  1. #1
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    I do speak for Myself. However what you and others don't or refuse to see/believe. Is that the current system has things for everyone. If you want to level fast you can level fast. want to level slow you can. By wanting them to change it to where EVERYONE has to level as slow as YOU feel we should. is the selfish act I speak of. You want the game to be how you want it to be and simply do not care if it effects others. You don't want a middle ground and try to make both sides happy. You simply want everyone to be Equal to you which again is selfish.

    I have never seen you talk about how to make both sides of the community happy or even think about both sides. But always see you talk about you want with no regards to what others want (unless they agree with you). You don't have to Think or know what the entire community wants in order to think about them when you ask SE to make a decision that will effect EVERYONE's playing experience.

    I don't know why you don't understand. That taking your time and enjoy your trip up to 50 while letting others level up fast as they wish and have fun sitting in ul'dah all day. would benefit both sides far more then forcing everyone to choose one or the other.
    Why does SE have to slow it down for everyone for you to get that effort and experience you are searching for?

    I'm not one for fast leveling look at my jobs been playing since release on and off and still only one level 50. I spend most of my time online doing things I like doing and leveling as I please. I couldn't care less if johnny gets all his jobs to 50 before I do. I'll laugh at him sitting in Ul'dah while i'm having fun with the game. But the difference between us is I'm not letting anyone else but me effect my gaming experience and journey.
    (1)
    Last edited by Xianghua; 11-26-2011 at 01:28 PM.

  2. #2
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Xianghua View Post
    I have never seen you talk about how to make both sides of the community happy
    Becasue it's a fruitless search. Finding a middle ground does nothing but give people "Tollerance" it doesn't make them "pleased".

    I do think about the community when I post, I think a slower leveling curve is benificial for everyone, again wether they really want it or not. It's a touph love aproach but it's how I am. I don't believe in "Everyone wins" scenarios because they don't exist.

    Trying to please everyone just turns into the equivilant of "Giving everyone gold stars" a fruitless attempt to make everyone happy that fails everytime.

    I do feel like the time I took to get my 2 rank 50 classes is made pointless because I refuse to power level I am "Behind" other players despite me actually putting effort into the game. I accept that I will never be as far ahead as powerleveling people and I enjoy the time I spend leveling my classes. It doesn't help but dull my victory when my extra effort has 0 advantages aside from being a good way to kill time.

    I play MMO's so I can see the results of the time I invest, if I want quick and easy fun I play a normal game. I can't invest weeks at a time like I used to but I like to see the results of the time I spend reflect on my character and the server I play on.

    Watching people "Skip" the hard part makes it feel like what I'm doing is pointless. Why does SE have to allow people to skip a important part of the game?

    Like I said before if your going to do something, do it. If SE considers leveling a "Barrier" then they should remove it and focus the game on "Endgame" based solely on gear...I would love to see how many people who support Powerleveling would react if leveling was removed entirely.

    Would be a different story I think, even now the illusion of leveling has a profound impact on the game even if it's been reduced to a few days time people will still cling to its importance. They just want to get to the top of the mountain as fast as they can.

    If I had to use a analogy it would be like standing in a flat room, there is a staircase and a teleporter to "The other room" but once you get there it's the same flat room as before why even bother having a second room?
    (3)

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