The snakes on that last leg of that dungeon have mini-tankbusters, so usually people pulling all four of those pulls (fairy pair, snake, water trio, snake #2) before the monkey twins get flattened unless DPS is outstanding.What was the issue there though? I haven't run these new dungeons that many times yet, but every time I have, that's how that pull has been done. I have always been either the tank (PLD) or the healer (WHM) there. Have wiped on that pull once, the first time ever tanking that, the whole group going blind (didn't know there are 2 monsters doing huge breath attacks).
Eh, don't have to troll to still sound like an arrogant hag. Also doesn't help since your main job seems to be not a tank, so it's not like it looks like you have much credibility in your argument anyway.
I haven't run it that often, but every time I've run it we've done the whole pull, and the group only wiped once (on the first time, since we didn't realise what was hitting that hard, after which we tried it a second time and cleared it). I don't think any of the groups have had "outstanding" DPS, but rather standard (have had strangers and/or first-timers as DDs on almost every run). It is demanding, sure, but like Bourne_Endeavor said above, it's also nice to have 1 pull that requires something from the group. Last time I did it I didn't have Hallowed and healer didn't have Bene and the group didn't have LB and we cleared it well, don't remember if we've used any of those on previous runs.
Especially in less serious content it really is "if I think I might be able to, I definitely should" for me.
Those kind of pulls and getting through them as healer or tank is pretty much the only thing that makes experts enjoyable for me. I feel like dying inside if people insist on single or double pulls when the party is perfectly capable of handling more. Of course if a tank or healer is completely new and super nervous and needs a slower pace, that's fine for me. But after you're familiar with your job and the content, why not try to push yourself a bit further?when the foolish mob super pulls and everyone is used to do doing that..it becomes a terribly foolish habit...i've survived many such encounters...and every single one of them puts an incredible amount of stress on the party. Some people get thier kicks from such things...that's all good and fine...but that doesn't mean it applies to everyone.
Last edited by Taika; 02-10-2018 at 11:04 PM.
In spite of my opinion...and it is just an opinion....you play the game as you see fit....the most important part here is this is a party environment....its one thing to communicate/ask if its ok to go all out..its an entirely different matter to "ass-um" or just declare this is how it is...and thats that.
If the party is willing to go for it...then go for it....more power to im...but don't second guess people...that's my sticking point.
Which is why with most random groups..ill tank..and pull as i see fit <which is cautiously to make sure the party can handle it - and if i see they are doing good - i may just throw a monkey wrench in and pull even more - i may be holding back because A: I happen to have an issue with the next batch B: I'm not as confident in the party - my job is to keep the party alive - not satisfy peoples bloodlust> or DPS and just not give a bloody crap about it and deal with whatever foolishness they throw my way...cause that's just how it is. Don't expect any commendations however....ill likely give that to the guy who suffered/broke his/her back for the party.
Which 9 times out of 10...is the healer.....sorry but its true.
Again...don't have a problem with people pushing their limits...but randoms? Don't trust people that much.... Hell I call it a miracle when someone actually uses Esuna. ^_^
Last edited by NephthysVasudan; 02-11-2018 at 12:23 AM.
If we want to discuss this idea of "credibility", none of the last few posters that have argued big pulls as being bad/stressful seem to have a "main job" that's a tank either. By this logic, that makes their own arguments invalid/less credible.
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That would also mean my word is law as I am a Warrior main lol
Agreed. In fact, I'm likely to encourage the tank/healer to try again if I'm playing one of those roles myself. Mass pulling isn't necessarily for speed but preference. At least how I view it.
In that case, I can offer a thorough and in-depth analysis on the art of floor tanking!![]()
floor tanking is rough as the floor boss will lay you out quick, always need a warrior to do the job but for some reasons dragoons insisted on volunteering.Agreed. In fact, I'm likely to encourage the tank/healer to try again if I'm playing one of those roles myself. Mass pulling isn't necessarily for speed but preference. At least how I view it.
In that case, I can offer a thorough and in-depth analysis on the art of floor tanking!
Legit question, do you think they are calling you a troll for disagreeing like you claim? Or because of your continued attitude while disagreeing?
"I disagree with you."
vs
"You're a stupid poo poo face for thinking X way!"
Part of me thinks you really do think people are upset at the disagreement, rather than you making things personal. (Of course, if you were well aware of this, then of course that's the very definition of trolling.)
What arrogance is there in saying dungeons do very little damage? Stress is entirely subjective. One may find even the slightest large pull stressful whilst another finds it dull. I wasn't aware I needed to main tanks to know how to competently play them, especially in a dungeon. I have, however, tanked both EX and Savage as if that matters for mass pulls in dungeon content.
I also find it amusing you resort to name calling. Pot meets kettle.
The only "attitude" I copped, if you could even call it that, was highlighting someone using a generalized and exaggerative stance in a factual manner. The response I quoted came across condescending, thus my tone. If you want to nitpick whether it's "trolling," be my guest.
Last edited by Bourne_Endeavor; 02-11-2018 at 12:47 AM.
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