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  1. #151
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    It's a complicated system trying to simplify things without adding too much data load on the back end.

    While I agree with the distaste for the "destroyed" items, until/unless you hit that 200 cap (before it gets boosted, hopefully within a patch or two), you don't really lose out on much. Some, granted, and if those were functions you use frequently, by all means, disregard the dresser.
    But, trying to understand it from a developmental perspective, I kinda get the call for destroying the item. For example:

    1. Add any item to dresser. Copper Ring, let's say.
    2. Use Copper Ring in Plate 1
    3. Apply Plate 1 to currently equipped gear, glamouring Copper Ring onto whatever you have on
    4. Remove Copper Ring from dresser, proceed to discard/sell ring.

    Now you've run into a case of trying to get rid of an item that has been glamoured. I never used the old glamour system much, so I don't know how it handles that situation, but for a system meant to streamline this making it more accessible for beginners, maybe they just wanted to avoid the hassle that would cause, assuming it wouldn't outright break things.

    It's easy to be upset/frustrated with the restriction, but buried somewhere in the system, there's a logic to why it needs to be that way, surely. Unless you really just want to believe they arbitrarily decided "No, you can't have any of these items back."
    (1)

  2. #152
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Vstarstruck View Post
    where?

    All i keep hearing is "server limitations" so sorry of being skeptical when they let us down time and time again. This is the second expansion, a modern game? I stand what I said, unacceptable, I do not care if you hate the word. I guess it may be a good idea to advise you not to play bravery default.

    Speaking of, this relays my feelings nicely:
    https://youtu.be/Wk_QyPykxZA

    If this was 2.0, i would be on your side, this is 4.2 though, on a modern game, 2018, times change.
    I gotta laugh at that one,yes I played Bravely Default and I HATED that character for always saying that word. Like a whiny customer.

    Times do change, new systems have to be introduced and iterated. This looks like the beginning of something much more workable than the "here use your inventory to manage something that only needs to track appearance" system we have presently.
    They've said as much in their liveletters and in interviews that they want to later have these systems useable on NPCS and that depending on information gathered they're hopeful it can be expanded.
    Would you rather they kept this to themselves till it was absolutely polished? Give us the finished one MONTHS from now and even then untested on an active player base and possibly buggy as hell?

    ..or you can be grateful we get to play with it now and mitigate some clutter.
    (1)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  3. #153
    Player
    Panda-s1's Avatar
    Join Date
    Jan 2018
    Location
    Gridania
    Posts
    23
    Character
    R'lloon Lhuil
    World
    Adamantoise
    Main Class
    Samurai Lv 55
    Quote Originally Posted by Krotoan View Post
    Would you rather they kept this to themselves till it was absolutely polished? Give us the finished one MONTHS from now and even then untested on an active player base and possibly buggy as hell?

    ..or you can be grateful we get to play with it now and mitigate some clutter.
    yeah the system isn't perfect, but it's already an improvement in some ways. people sure are complaining a lot about something they didn't know about a month ago lol.

    honestly, even if it met the expectations people have now I'm sure people would find a reason to complain about it.
    (0)

  4. #154
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Can I glamour cross class finally? There's more than a few, say, monk items that I would like to wear for a healer glamour for example. Did they unlock that with the glamour plates or is it still role restricted?
    (2)

  5. #155
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Enla View Post
    Can I glamour cross class finally?
    No you can't. The normal restrictions all apply as usual.

    The entire system is just a flashy multi-slot glamour macro that feasts on your items.
    (10)

  6. #156
    Player
    Kogekigami's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    211
    Character
    Lark Weaver
    World
    Phoenix
    Main Class
    Dragoon Lv 90
    unfortunately no class restrictions apply but it does allow classes that share gear (tanks, healers ,casters the sorts) to have sepurate glams for each class so in theory you can have the summoner artifact gear glammed on your summoner the red mage artifact gear on your red mage and the black mage artifact gear on your black mage. while they all share the same gear.

    I havn't checked yet if you have to be in a city state to apply it or if once you set the plate it saves
    (1)

  7. #157
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,134
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Krotoan View Post
    Say you have a "Look" you like for your main job. But every time you upgrade you have to go get a prism, find your source item, glamour the new thing, then store the source item again. Now you just have a plate for ANY part of it you change.
    I know that's the idea, but it's still difficult to make it work in my case. I have many different sets saved (definitely more than plates would allow), and many of them share some items. So I'd be converting some items to glamour while leaving other items out, and then, when I'm planning a set, I'd have to use glamour prisms for some parts and a Plate slot for other parts, and I could only plan it in the inn-room. No longer will I be able to go to the marketplace/equip vendors and try on different combinations that could use some of the items I turned into glamours, for I can no longer access them outside an inn room (as far as I know). So I'd also have to think hard on what kind of items I might want to keep at hand in the far future, and what items I might not mind turning into glamours for a limited use, and it's all just too crazy and overcomplicated xfgdfgdhhhjjfcjfjfkj kg

    tldr; I think I'll keep my items on me ;;
    (3)
    Last edited by Clover_Blake; 01-31-2018 at 09:09 PM.
    http://clovermemories.tumblr.com/

  8. #158
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    You know what? I'm willing to accept the whole destroyed item aspect if the following concessions are made:

    - Mirage plates are doubled, if not tripled.
    - Mogstation items can be stored in the Armoire.

    I would also prefer if certain dyes could remain persistent when stored or something so we wouldn't lose rare ones on stuff in the Armoire but the above two are far more of an issue. Granted, the latter could be solved if this system acted like an overlay on top of the existing prism based system in lieu of deleting your previous glamour entirely.

    Quote Originally Posted by Fawkes View Post
    People wanted a way to have different glamour for every combat and crafting job and this doesn't give you enough plates to do that. Maybe it will someday, but right now that's not what this system does. However, it does let you cast the same glamours over and over freely, which allows you to change your glamour more often and possibly keep your glamour intact when you upgrade your gear. Also, you can glamour the entire contents of your armoire with no prisms required or anything having to be flushed into the toilet forever, so if you want to dress up in seasonal event gear for various events you can easily throw some on a plate and freely glamour it on.
    With the consolidated prisms and how easily obtainable they are now, anything that doesn't address actually issues like jobs being unable to have unique looks is fundamentally pointless. I have over 500 prisms. I can change my glamour on the fly hundreds of times before that stock pile depletes. And considering how little use FC seals generally have, I'll replenish it long before running out. Basically, the dresser barely does enough to warrant its existence. SE needs to stop releasing beta tests unless they specifically mention the system isn't finished. We've had numerous examples were things rotted due to them implementing something prior to it functioning properly, only for them to desperately try to renew our interest later. Complaints are entirely deserved because right now, the dresser has too many negatives to outweigh the few decent positives.
    (3)
    Last edited by Bourne_Endeavor; 01-31-2018 at 09:39 PM.

  9. #159
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    The one feature this thing really needs above all else is the ability to sort/filter items by job/restriction.
    (3)

  10. #160
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    After taking in how the new glamour system works, and trying to figure out the reasonings for certain decisions, I think as it is now, there is 2 things that is required to make it usable (not perfect, as we would like, but at least usable).

    1. Ability to include an inventory item to a plate. It could take a prism every time you save a plate, it would actually cost just the same as clamouring a job gear was before, now you just glamour the plate.

    2. Have exactly as many glamour plates as there is gearsets. Currently we have as many gearsets as there is jobs + some amount, 10 I think.


    The former change shouldn't really strain the system any more than it currently is. People would still store majority of hard to get gear in retainers, and use them on glamour plates when they will. That way the limited glaour store could be used as sort of "favourite" list, to some amount reasoning the limited space. The latter change would add some strain but would actually make the system usable. Oh, and of course, ability to use plates everywhere. I'm ok with the creation of them restricted to piece of furniture. But they should be possible to apply every time you can switch gearset/job.

    Edit. Oh, and 3. Thing, ability to add "clear glamour" to any spot in any plate. That would give flexibility to either create a plate that totally clears your glamour, or use it to just some spots to bring out the current real look of the gear in certain plates. With that too I think it would be ok if it ate dispel prisms when that plate was saved, as my suggestion to be able to use inventory items for plate would use up glamour prisms.
    (2)
    Last edited by Sida; 01-31-2018 at 10:26 PM.
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

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