
Originally Posted by
Namingwayfinder
I completely agree, Inner Beast does feel a lot better than Sheltron, even if the buff is only ~5 seconds.
Also, Tegernako, what is cut and dry about WAR is that, generally speaking, you know what you're going to be doing next. Unless you get very creative, or you're learning a fight, you will pretty much always do the same things. As OT, you get your damage increase buff, then Storm's Path unless you need to rotate tanks or share a tankbuster and need CDs or something, you Fell Cleave when you get the chance unless you're saving for that 100 beast gauge just in case you need to pop Defiance/Inner Beast (If you're unsure if you can take a tankbuster or soemthing). Other than that, you time Berserk with your other buffs and your 6 Fell Cleave/Upheaval/Onslaught window and you have WAR in a nutshell, barring defensive CD's or slipups. All in all, pretty cut and dry, WAR is almost more about priority actions than situational rotation.