Results -9 to 0 of 330

Threaded View

  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by SenorPatty View Post
    Ok, I can actually understand and get behind that line of thinking.

    All the more reason if such a thing were to be implemented, it would need to be optional.
    Optional doesn't really work though. Say they add an additional five abilities. What incentive do the devs have to make room for those who don't want their main combos consolidated? I'll basically be forced into it or have to start using QERTFZXC and etc for ability slots, which I'd prefer not to. As the saying goes, if it ain't broke...

    Edit:
    For argument's sake, I've been trying to think of how they might alter Monk's abilities if they ever did implement the PvP system. All that comes to mind is consolidating both rotations into a single button each but having the abilities shift based on your form. So using Dragon Kick would trigger both Twin Snake and True Strike to show up, and either of those would lead into Snap Punch or Demolish. Basically, you wouldn't have to use the combo (i.e. 1-1-1) for the other abilities to switch over.
    (6)
    Last edited by Bourne_Endeavor; 11-29-2017 at 03:51 AM.