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  1. #71
    Player
    Lebannen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Lebannen Nox
    World
    Ragnarok
    Main Class
    Carpenter Lv 51
    Its not that hard to make sense of. You just check what number the square you are on is and then move up, down, left or right and depending on what number changes you will know. I dont remember on the top of my head.
    (0)

  2. #72
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    The numbers of letters are limited
    I say use X,Y or Signs (like an Arrow Up Sign, a Car Sign, a Clock Sign) and Numbers
    Signs aren't limited like letters

    It can be 15,45 or 24,Tree
    (1)

  3. #73
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Thaigare View Post
    How is D-6 superior to X:6 Y:5? Is it because there is to much to type? So you would prefer smaller zone maps just so you have to type less?

    Honestly people ask for cookies and just because the cookies arnt cut into star shapes they complain...
    your complaining about pple complaining o.o
    (0)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  4. #74
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Atoli View Post
    This is a game, an active, engaging world.
    You can't care for every stupid little problem someone may have.
    "Think of a new mapping system because English spreaking people don't know the meaning of the English words they are using!" for real?
    It's not a language problem. It's an ambiguity problem which even Japanese players are having trouble with. Refer to the thread that announced the X:_Y:_ addition from the Japanese forums.

    Quote Originally Posted by arisina View Post
    今現在はマップ縦軸と横軸の1区間が(1.1)とかになっているのを縦軸をA~Z横軸を1~99とかに変更してくれませんか?

    よくLSメンバーとかに何処にいるの~?とか聞かれてもどこどこの30.45にいるよ~とか言っても横の30なのか縦の30なのか解らないときがよくあるのでどこどこのC19にいるよ~とか言えれば解りやすくなると思うのですがいかがでしょうか?

    via google translate
    Right now is one section of the vertical and horizontal axes map (1.1) Could you please change the 1 to 99 Toka A ~ Z axis of the vertical axis that is Toka?

    Where are you - well Toka LS member? You understand and easier 言Ere Toka-C19 where I'll be better because you do not know where or how the 30 vertical and 30 horizontal Toka - I have to say where to 30.45 Toka been heard anywhere What I think ~ ~ V?
    But like I already said in my post you've quoted, and then left out. I personally don't really care since it's works 99% of the time now (post <pos> patch), and it isn't really broken.

    However, what irks me is that people don't understand that this is an ambiguity issue. Not language issue, nor an education issue, nor is it an intuitive issue.

    If you want to throw out snide remarks that's fine, because the ambiguity is somewhat amusing and ridiculous. However, at least be correct in your initial statements before you poke fun of the issue.
    (2)
    Last edited by lackofwords; 11-18-2011 at 04:40 AM.

  5. #75
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    Quote Originally Posted by lackofwords View Post
    If you want to throw out snide remarks that's fine, because the ambiguity is somewhat amusing and ridiculous. However, at least be correct in your initial statements before you poke fun of the issue.
    Butbutbut, I like making assumptions about other people on the Internet and how they are in real life based off of how they post.

    But yeah, I'm pretty damn sure EVERYONE knows how the x, y coordinates work, but the ambiguity at the moment is the big issue. SE realized this, and they're fixing it. This isn't as braindead obvious as what captainpicard wants, but IMO it's good enough.
    (0)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  6. #76
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bahn View Post
    Butbutbut, I like making assumptions about other people on the Internet and how they are in real life based off of how they post.

    But yeah, I'm pretty damn sure EVERYONE knows how the x, y coordinates work, but the ambiguity at the moment is the big issue. SE realized this, and they're fixing it. This isn't as braindead obvious as what captainpicard wants, but IMO it's good enough.
    What about the current system is ambiguous?
    (1)

  7. #77
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    I have never had an issue reading the map, or knowing where to go.

    X will always be the first number, which is the line running left to right.

    Y will always be the second number, which is the line running top to bottom.

    If someone tells you to go to (30,28) then it's 30 across and 28 down...

    I don't see the issue with the grid system or mapping being done this way, it's the basis of the X,Y axis and it has never changed that I know of in all of my years.

    Both then again I work in game design and I use the XYZ axis a lot, so its just natural for me to think in those terms.

    To me this map system is easy, never really thought much about it.

    Sorry that you're having issues with it OP, but it's an easy thing to learn and I don't agree with you that it does need changing.
    (1)
    I'm just a bun boy, doing bun boy things.

  8. #78
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    I always thought that X,Y coordinate system were pretty much standard anywhere and I always scratched my head when it was done any other way.
    (0)

  9. #79
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    I have never had an issue reading the map, or knowing where to go.

    X will always be the first number, which is the line running left to right.

    Y will always be the second number, which is the line running top to bottom.

    If someone tells you to go to (30,28) then it's 30 across and 28 down...

    I don't see the issue with the grid system or mapping being done this way, it's the basis of the X,Y axis and it has never changed that I know of in all of my years.

    Both then again I work in game design and I use the XYZ axis a lot, so its just natural for me to think in those terms.

    To me this map system is easy, never really thought much about it.

    Sorry that you're having issues with it OP, but it's an easy thing to learn and I don't agree with you that it does need changing.
    The continued assumption that I don't know what the coordinates mean is tired. I clarified from the outset I know what they mean.

    As another person earlier in this thread stated, its a matter of ambiguity for the 1% that don't know. Its a matter of clarity for the people that screw up and switch numbers in their head from time to time. Its a matter of ease for those of us that are too tired to think straight at times.

    Letter-Number leaves no question about it.

    number-number always leaves a margin of error.

    That is the bottom line.

    You can continue to "think" there is nothing ambiguous or unclear about it and thats fine for you, but it doesn't change the facts, i.e. there are issues.

    chow
    (1)

  10. #80
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by captainpicard View Post
    The continued assumption that I don't know what the coordinates mean is tired. I clarified from the outset I know what they mean.

    As another person earlier in this thread stated, its a matter of ambiguity for the 1% that don't know. Its a matter of clarity for the people that screw up and switch numbers in their head from time to time. Its a matter of ease for those of us that are too tired to think straight at times.

    Letter-Number leaves no question about it.

    number-number always leaves a margin of error.

    That is the bottom line.

    You can continue to "think" there is nothing ambiguous or unclear about it and thats fine for you, but it doesn't change the facts, i.e. there are issues.

    chow
    You saying something does not in any way automatically make it true. Quit talking as though your opinion is fact and then perhaps people will be less harsh towards you on the matter.
    (0)

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