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  1. #61
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    They will recall it playing the game, no problem =)
    (0)

  2. #62
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    I really don't get this discussion.
    Even if you can't remember which direction X and Y stand for, if you look at the map while moving you'll see which number is changing..
    Also, if you are not sure if someone you are talking to knows it right, you can always just ask:
    "So 35 horizontal and 27 vertical, right?"
    What's wrong with a little bit of conversation..?

    It's way better than being limited to 26 letters o,O
    Or, in case you were not joking (because I hope you were) waaaaaaaay better than AA,AAA, B3 or whatever you thought of after the 26 letters of the alphabet run out.
    (1)

  3. #63
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Delsus View Post
    Then the people who edited those wikis are pretty much brain dead, if they cant remember something that was battered into thier heads almost every day at school from when they were 10, unless its 9yr olds editing those wikis, but I have never seen this problem because x,y is universal, the whole world use x,y and people have done it so many times its impossible to forget.
    It doesn't matter if they're brain dead or not, when you develop a system you should keep in mind the lowest common denominator to avoid such issues. It's the same reasons web developers still support IE6. Only 0.5% of your visitors may use it but you accommodate them because you want their money. Or in FFXIV's case you want their information to be correct.
    (2)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  4. #64
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Coglin View Post
    Not to mention all the mild dyslexics out there.

    Its funny how some people want to state how simple it is. We who grasp it understand how simple it is. There are alot of simple things in the world. That does not change the fact that people make mistakes, get confussed, or as I mentioned, have dyslexia, or just a dyslexic moment in there day.
    Usually people's view are 'if it isn't broken then don't fix it'. Honestly, I'm part of that camp. I wouldn't mind it left as it is now. Even without the X:_Y:_. That addition is obsolete since the position listed in <pos> and on your map already indicates your current location. From that point you can just deduce what the first number and second number means. Basically addition of X:_Y:_ is for people who can't deduce <pos> meanings.

    Quote Originally Posted by Atoli View Post
    I really don't get this discussion.
    Even if you can't remember which direction X and Y stand for, if you look at the map while moving you'll see which number is changing..
    Also, if you are not sure if someone you are talking to knows it right, you can always just ask:
    "So 35 horizontal and 27 vertical, right?"
    What's wrong with a little bit of conversation..?
    What's wrong with it is actually having to ask in the first place.

    Before even <pos> funcationality came in along with the position details for your current location on the map, people would just go by whatever people said for coordinates and assumed it was read as (X,Y). However, I can say I've ran into several times were the directions I was given was reversed as (Y,X). And I ran to the location and only to realize it was on the other side of the world.

    Was it wrong of me to assume that they were giving me (X,Y) coordinates?

    Another situation was me giving coordinates to someone else. Who then asked, 'Up and left?' Which then I said 'yes, if you mean horizontal and vertical'. And somehow, they thought horizontal meant rows, and vertical meant columns!

    Was it wrong of me to assume that they understood what horizontal meant x-axis, and vertical meant y-axis?!

    Lastly, the situation I ran into my friend when giving coordinates, and wanted clarification. I said 'x,y'. Which was replied with confusion of what x and y was which I said the one running 'horizontal, vertical' which was still replied with more confusion, which then I had to clarify once more it's 'top and the sides'. Which then we both became flustered trying to just understand each other.

    Was it wrong of me to assume that Cartesian coordinate system should be understood?

    So, where does this confusion arise come from? Who knows, it really depends on how the person interprets information. It could be that they are thinking along the lines of reading latitude then longitude coordinates. Or maybe they just like reading the numbers off running on the Y-axis first before the X-axis. Or maybe they are dyslexics and mistakenly read it backwards.

    But you know what, if it works 99% of time, then it's good enough. However, at least try to understand what is happening when it stops working at the 1% mark and see if there are any viable solutions to fix it.
    (2)
    Last edited by lackofwords; 11-17-2011 at 10:45 AM.

  5. #65
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by lackofwords View Post
    Which then I said 'yes, if you mean horizontal and vertical'. And somehow, they thought horizontal meant rows, and vertical meant columns!
    [...] at least try to understand what is happening when it stops working at the 1% mark and see if there are any viable solutions to fix it.
    This is a game, an active, engaging world.
    You can't care for every stupid little problem someone may have.
    "Think of a new mapping system because English spreaking people don't know the meaning of the English words they are using!" for real?
    In that case, very soon there will be players complaining they are only told to "Run, or you will die!!" by an NPC instead of colorful icons showing them what to do because they are slow readers or don't understand what "RUN AWAY" means.
    We'll need ingame calculators too, for people who are bad with maths, or just shut down the whole game for those who are bad with computers..?
    Sorry to take things to extremes, but seriously, just because 1% of the players don't know the meaning of basic words and don't get how the <pos> thing works, it's not necessary to think of solutions to this "problem".
    (3)

  6. #66
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Guess we'd all better pray they don't add a Z-axis to the game..
    (3)
    Proud owner of a Goobbue Mount

  7. #67
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    When you bottom line this thread, its harder to screw up A-2 then it is 2-3, Period. You reverse 2-3 and type 3-2, you have something altogether different. If you reverse A-2 and type 2-A, well guess what, the result is the same.

    For those of you who balk at AA/BB/CC once 26 characters are used, their are certainly other characters on the keyboard, but beyond that, the AA/BB schema has been a success in every spreadsheet program since the dawn of time.

    I dont think Square will have zones that require AAAAAAAAAAAA-467 and if they do, then they haven't learned anything in the first place.

    I know a lot of you feel good about your firm grasp on 5th grade math, but as others have stated, solve for the 1%, not the 99% who can deal either way.
    (3)

  8. #68
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by captainpicard View Post
    When you bottom line this thread, its harder to screw up A-2 then it is 2-3, Period. You reverse 2-3 and type 3-2, you have something altogether different. If you reverse A-2 and type 2-A, well guess what, the result is the same.

    For those of you who balk at AA/BB/CC once 26 characters are used, their are certainly other characters on the keyboard, but beyond that, the AA/BB schema has been a success in every spreadsheet program since the dawn of time.

    I dont think Square will have zones that require AAAAAAAAAAAA-467 and if they do, then they haven't learned anything in the first place.

    I know a lot of you feel good about your firm grasp on 5th grade math, but as others have stated, solve for the 1%, not the 99% who can deal either way.
    i lol'ed at this. is the same as learning it again no? ppl just wanted to be lazy again.. .
    (2)

  9. #69
    Player
    Lavani's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    260
    Character
    Ace Aether
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Mishakai View Post
    Guess we'd all better pray they don't add a Z-axis to the game..
    Wait, what? they are adding a Z-axis to the game?
    (0)

  10. #70
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    When there is nothing left to complain about...

    We complain about the map...
    (3)

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