Even if everyone stating that (x,y) as numbers is just logic and understandable by the vast majority, you still have a point that it would be even easier to understand.
However, your thread title gives zero credibility to your suggestion.


Even if everyone stating that (x,y) as numbers is just logic and understandable by the vast majority, you still have a point that it would be even easier to understand.
However, your thread title gives zero credibility to your suggestion.
No, logic is going with what has been the mathematical standard for centuries now. Don't like it? Can't handle it? Tough. There is nothing worse than people incapable of understanding the most basics in mathematics.



hmm yea more i read this more i see humanity is going backwards instead of forward. yay for simplicity to the point of idioticly. yay for humans getting lazy to even learn the meaning of life. yay yay yay.... . . . ....................... .



You do realize cartographers and geologists use numbers and letters, or numbers and numbers, or letters and letters?
The decision comes down to the mapmaker, and in this instance SE has decided numbers, I think its fairly final at this point.
Last edited by Scherwiz; 11-18-2011 at 01:31 PM.


A: "Alrite, meet me at 23,31 in Thanalan!"
B: "uh... whazzat?"
A: "Those are coordinates. Just follow the map =)"
B: "Coordinates? You mean that mathematic thing I've never got in my life because I've never finished high-school?"
A: "Wow... I didn't know that, sorry."
A: "Map Coordinates in mathematic are described by an X and an Y. X being the horizontal and Y being the vertical, and they're always represented as (X,Y)"
B: "I see. What about people tells me (Y,X)?"
A: "In that case just try to go in that place. If it doesn't describe where to go and in fact the place is the switch from those coordinates, then just teach them what I told you before =)"
B: "Seems reasonable"
A: "Alrite, let's get to adventure! 23,31 in Thanalan."
Yeah. It looks so hard and useless to teach people things that might be useful even in real life.

Just want to clarify that the 1% statement came from my own personal experiences, and I gave sufficient examples of those experiences in that post. It should not be taken as a statistical analysis on the whole player base by any means. If you are interested in statistics, look up all the individuals who've edited on Eorzeapedia on coordinates for each articles.What I don't like is people assuming with no actual proof to their credit, that there is exactly 1% of people in this game that don't get the system therefore the whole thing must be changed. Since they are saying that, and just want it changed flat out for that supposed 1%, is also basically saying that they believe that this 1% is not intelligent enough to be taught how to read 2 numbers on a map properly.
What Scherwiz said boils it down. It's a map.
Reading a manual, explaining, or fiddling around with an aspect in a game should be something that is enjoyable, not cumbersome. So, when is it a virtue to learn before it becomes a flaw in design?
Like I said in my previous post. "...people don't understand that this is an ambiguity issue. Not language issue, nor an education issue, nor is it an intuitive issue." It's not doubting people's capability to interpret a map, nor doubting that people don't have the ability to clarify the ambiguity on a case by case scenario. People can learn after fiddling with it. That's what we did on day one of the game.
The coordinates ambiguity at the worst was when there used to be no <pos>, nor markings on the map of your coordinates. The only place they listed how coordinates standards were on the lodestone. In fact, they avoided giving coordinates even on the lodestone. They even had a manual to explain how to read the map coordinates.
But even with the lodestone manual, it was up to the individual's preference in either (Y,X) or (X,Y) coordinates. If you want proof of how old this coordinate ambiguity problem existed check Eorzeapedia edit histories, they've had conflicts with listing between (X,Y) and (Y,X) coordinates when starting out the wiki.
Eorzeapedia discussion on how to set standards for coordinates (September 2010)
And simply all this happened because they had two axes with the same incremental values, numerical. It's like allowing someone to write in "t" and "f" on a true and false exam. You know it's not going to end well.
Last edited by lackofwords; 11-18-2011 at 05:42 PM.


Heres a way easyer fix...
Make the first Number larger and coloured. That way people alwas know which one comes first.
(52red 10white)
Letters will probally work like they are in FFXI and I see them redoing the maps anyway when ver.2 is coming. They got alot of areas to redo so yeah these changes will come.


Eitherway, I don't know any study or any company, people, whatever, that uses (Y,X) instead of (X,Y). Even resolutions are like this. 1920x1080, Width x Height, X x Y.
But in these forums there should be. It seems like this place can even surprise myself =)
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