Quote Originally Posted by KaiKatzchen View Post
I have never had an issue reading the map, or knowing where to go.

X will always be the first number, which is the line running left to right.

Y will always be the second number, which is the line running top to bottom.

If someone tells you to go to (30,28) then it's 30 across and 28 down...

I don't see the issue with the grid system or mapping being done this way, it's the basis of the X,Y axis and it has never changed that I know of in all of my years.

Both then again I work in game design and I use the XYZ axis a lot, so its just natural for me to think in those terms.

To me this map system is easy, never really thought much about it.

Sorry that you're having issues with it OP, but it's an easy thing to learn and I don't agree with you that it does need changing.
The continued assumption that I don't know what the coordinates mean is tired. I clarified from the outset I know what they mean.

As another person earlier in this thread stated, its a matter of ambiguity for the 1% that don't know. Its a matter of clarity for the people that screw up and switch numbers in their head from time to time. Its a matter of ease for those of us that are too tired to think straight at times.

Letter-Number leaves no question about it.

number-number always leaves a margin of error.

That is the bottom line.

You can continue to "think" there is nothing ambiguous or unclear about it and thats fine for you, but it doesn't change the facts, i.e. there are issues.

chow