Quote Originally Posted by Reynhart View Post
I'll explain to them why I won't do a speedrun, and if they don't understand, they'll have to deal with it or make a team with additionnal requirement. But, on the other hand, if I want a speedrun and the party won't handle it because of the tank or the healer (depending of the job I queued with), I'll either leave or deal with a slow run.
So why is majority okay for non-speedrun, but not okay for speedruns then?

One play style has some kind of advantage? Why?

If you want to go slow, it is okay to force everyone else to adjust to you.....but if a group wants to go fast then no one has to adjust for that and they have to adjust to the slow person even if the majority of the group wants to go fast so 3 versus 1?

Why is there a double standard? People who like fast runs always have to adjust to people who want to go slow, but when the other side of the coin happens people who prefer slow runs don't have to adjust to people who prefer fast even if they have majority in the group??

I just don't know, something smells fishy here, like hypocritical style fish.

Quote Originally Posted by Reynhart View Post
No, it's a violation of valid kick reason, that SE just don't want to investigate. If they ever add "Different Playstyle" in the kick window, I'll tak the kick without an issue...but it's the same as blatantly saying "kick all you wan't, we won't monitor it"
Despite what you think about differing play styles kicks, SE doesn't agree with you and they don't see it as a violation otherwise people would be punished for it. Since people are not punished for it then it is not a violation. Your opinion on it doesn't make it truth. Truth is unless SE starts punishing people it is not a violation.