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  1. #191
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Sebazy View Post
    There was a hard solo mission in 4.1?

    I didn't even notice =(
    People have apparently been having trouble with the solo duty because of the orbs being an instafail condition that can't be mitigated by the Echo boost or better gear.
    (1)

  2. #192
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by KageTokage View Post
    People have apparently been having trouble with the solo duty because of the orbs being an instafail condition that can't be mitigated by the Echo boost or better gear.
    Are you talking about the duty where you have to catch all the orbs before they hit the npc's? And if yes: What the hell is hard on that?
    (5)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  3. #193
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Ilan View Post
    Are you talking about the duty where you have to catch all the orbs before they hit the npc's? And if yes: What the hell is hard on that?
    Because the NPC's can't just do the mission for you.
    (5)

  4. #194
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Jijifli View Post
    Because the NPC's can't just do the mission for you.
    Must be really sad if someone plays like that.
    (4)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  5. #195
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Jijifli View Post
    "Content has been getting easier"

    How many Shinryu posts in 4.0 launch were there again? I also so plenty for the solo mission in 4.1. If it's getting easier I don't know how people are getting this far.

    <snip>

    Yet Shinryu "Kept the casuals from playing the game." I'm not saying it's getting harder. It's just not getting easier. I heard more cries on Shinryu normal than I heard for Final Steps, and I heard a LOT on how terrible Final Steps is to a casual.
    I very much doubt we will see dungeons like Amdapor Keep or Pharos Sirius again, nor will we see primals like Thordan Ex. Even 2.0 Titan HM was a pretty significant slugfest with a huge amount of aoe damage back when most people were still wearing Darklight.

    Imho the game has typically got easier across the board, it makes sense for SE to spend what little they still do on FFXIV on content that's going to reach the most amount of people. And as such, the first half of this raid tier is by far the easiest and most accessible yet.

    Whilst yes, you could rightly claim that Unending Coil is also pretty clearly the hardest content we've ever seen (And yes, it really frustrates me that my group has 0 interest in running it), it's also almost entirely made out of recycled assets and mechanics and as such, likely cost comparatively little manpower to develop vs Omega which is fair enough given the minuscule portion of the player base that's ever going to experience much of it outside of a youtube replay.

    Final Steps was a weird one really. It wasn't at all challenging, it just relied on people reading prompts to understand a critical mechanic, something which a frighteningly significant portion of the player base has always had difficulty doing.
    (4)
    Last edited by Sebazy; 11-22-2017 at 11:05 AM. Reason: Grammar is harder than Hashmal
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  6. #196
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by TaranTatsuuchi View Post
    I had thought SE changed tank damage back to just str at stormblood launch...
    Yes, thanks for the correction! I don't know why my mind was thinking this. Damage is based on STR, but STR accessories aren't wearable at level 70, so that's why STR is highest melding priority (as everything is already capped on VIT anyway).
    (3)

  7. #197
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by TouchandFeel View Post
    I've been on the opposite side of that coin as a tank.

    Healer: Lol, you died, why didn't you use any cooldowns!
    Me: I did, I used every single one. Why did you not cast a single heal, you just stood there.
    Healer: I shouldn't need to, you're too squishy.
    Me: What? How so?
    Healer: OMG! No wonder you are so squishy, you slotted STR in your accessories instead of VIT! Noob!
    Me: *facepalm*

    This was in a recent Expert Roulette.
    True, I have also seen healers like this who simply don't want to do their job at all when it comes to, you know, actually healing, so they lay the blame on tanks. I once saw screenshots posted by my fc leader where she had such a healer during Sus (I forget if nm or Ex). Then that healer blew the LB when everyone was alive, basically responding with a "there, lol happy?"

    Those are always fun, as are Warriors who choose to stay in Deliverance through a relevant raid when only one healer is alive (and already busy keeping survivors alive and rezzing) due to people botching mechanics. Like, dude, take the damage mitigation for a moment or two until we're all back on our feet and we know the off-healer can contribute again. You're making the recovery harder than necessary.
    (0)

  8. #198
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    It's easy to understand if you look at it realistically:

    - If you queue alone with random people, you can't argue, for you were the one who accepted the random queue.

    - If you make a partyfinder specifying you want everyone to DPS, then you can argue if somebody doesn't follow your specific rule.


    Whenever I queue for Leveling or anything, there are dungeons that are done in 15 minutes, while others on the same map lasts for over 30 minutes, and for my personal experience, the best you can do is just salute at start and point if a mechanic is done wrong. Don't waste your time about the DPS, just do your job the best you can to finish faster as possible.

    You'll never change somebody's mind in a videogame, so every minute invested in talking about "a heal or tank should do DPS" is a minute lost forever.
    (1)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  9. #199
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ChocoFeru View Post
    It's easy to understand if you look at it realistically:

    - If you queue alone with random people, you can't argue, for you were the one who accepted the random queue.
    You absolutely can so long as the majority of those random people agree with you. Queuing randomly does not mean you are suddenly and uniquely not responsible to those around you.

    If 3 out of 4 people want a quick and competent run, then you are obliged to as much. You can still refuse, at which point they'd have to weigh the urgency of their preferences against their perception of yours, and the value of their own desires against anyone else's, but you don't stand on any particular right, let alone just because you queued as a random.
    (9)

  10. #200
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Shurrikhan View Post
    You absolutely can so long as the majority of those random people agree with you. Queuing randomly does not mean you are suddenly and uniquely not responsible to those around you.

    If 3 out of 4 people want a quick and competent run, then you are obliged to as much. You can still refuse, at which point they'd have to weigh the urgency of their preferences against their perception of yours, and the value of their own desires against anyone else's, but you don't stand on any particular right, let alone just because you queued as a random.
    Maybe, but it was me who queued on random, therefore I find a loss of time to talk to a healer to make him DPS, or a Tank to switch to Sword Oath and stuff.

    I still think that when you queue alone with randoms, that's the risk you get, and arguing doesn't make you any right and usually won't change anything. People will keep playing the way they want.

    I'm just trying to explain that you can't force anybody to do what you think it's best. You can teach them if they do something wrong, or tell them the optimal way to play it. But getting mad at them seems a little overreaction and a waste of time.

    That's why you should do a Partyfinder if you want to do something exactly as you want.
    (1)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

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