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  1. #1
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Xerek View Post
    I did say harder, not hard. And my point was simply to rebuff the accusation that healers who don't want to DPS want the game to be easier. Which isn't true. They don't want to DPS. The reason this is becoming more of an issue is because the content has been getting easier, leaving more opportunity, and expectation, for healers to DPS.
    "Content has been getting easier"

    How many Shinryu posts in 4.0 launch were there again? I also so plenty for the solo mission in 4.1. If it's getting easier I don't know how people are getting this far.
    (2)

  2. #2
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    614
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    To those DPS whinning, I want to say something:

    Want me to do DPS? Fine. Then GTFO of the crap, do the mechanics like everyone else and use your aggro mitigation tool. I know that you have at least one, don't lie to me. If you do that, I'll have more time and more mana to DPS. And I will do exactly that: Deal damage, because I won't need to heal you.

    I am saying that because it is harder to deal damage when the DPS's HP is lowering way faster than the tank's, even with regens on. And you must think that Cure II costs 1,200 MP and a GCD. With 2 casts, that's the same MP as Holy, that can even make your own live easier, since all mobs will be stunned. But if you're always on the verge of the death, my priority will be always keep you alive over do damage. Or do you prefer to tank the floor?

    Remember: The same MP that I use to raise you are enough to cast one Holy or 6 Stone IV. And my MP, although much more manageable, is not endless. Therefore, try to not die, ok?

    Deal?
    (3)

  3. #3
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by alimdia View Post
    OP made this thread because he didn't like the proof posted here http://forum.square-enix.com/ffxiv/t...=1#post4486388
    Hey, I recognize that post!
    :P


    Quote Originally Posted by Taika View Post
    Yes, tanks meld STR on the right side, but only because it's already capped with VIT. VIT increases tank DPS just as much as STR at the moment (and also provides additional HP).


    What would you think would be the "obvious" solution to these tanks melding instead of STR?
    I had thought SE changed tank damage back to just str at stormblood launch...
    At least, unless I missed a notice of them switching back to str+vit since then...


    Quote Originally Posted by kidalutz View Post
    Simple Tank 1 will have less health than tank 2 because they're using str over vit. though honestly the whole thing would be moot if they'd just make vit increase tank damage again.
    Actually, more health doesn't actually change how much healing in necessary.

    The enemies will still be doing the same amount of damage regardless of max health, not accounting for mitigation, thus the amount of healing necessary over a time period doesn't change with the amount of max health the tank has.
    (0)

  4. #4
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by TaranTatsuuchi View Post
    I had thought SE changed tank damage back to just str at stormblood launch...
    Yes, thanks for the correction! I don't know why my mind was thinking this. Damage is based on STR, but STR accessories aren't wearable at level 70, so that's why STR is highest melding priority (as everything is already capped on VIT anyway).
    (3)

  5. #5
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by miraidensetsu View Post
    To those DPS whinning, I want to say something:

    Want me to do DPS? Fine. Then GTFO of the crap, do the mechanics like everyone else and use your aggro mitigation tool. I know that you have at least one, don't lie to me. If you do that, I'll have more time and more mana to DPS. And I will do exactly that: Deal damage, because I won't need to heal you.

    I am saying that because it is harder to deal damage when the DPS's HP is lowering way faster than the tank's, even with regens on. And you must think that Cure II costs 1,200 MP and a GCD. With 2 casts, that's the same MP as Holy, that can even make your own live easier, since all mobs will be stunned.

    Deal?
    What do you say to the dps who never get hit with anything and still have healers who contribute nothing yet whine about it? You make a bit of a sweeping generalization here and its kind of funny.
    (2)

  6. #6
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    I dps, but it situational depending on the group I get in I mostly I follow this their always time to dps, their a time were you focus on healing and a time when mostly healing but can get some dps in, but their is a time were you just need to watch it all burn.. /shrugs side note premade groups with ppl I work well with I'm always dpsing most the issue I see is usually df.
    (0)

  7. #7
    Player
    Xerek's Avatar
    Join Date
    Jul 2013
    Posts
    262
    Character
    Alexandr Nocturne
    World
    Balmung
    Main Class
    Astrologian Lv 70
    I posted this earlier, let me post it again...

    What if incoming damage was so brutal that all DPS classes were given a heal ability or two...then expected to use it the majority of the time? Where they could only DPS a little, and if they weren't healing all the time people would yell at them? Would that feel right? Wouldn't there be yells that DPS should be DPSing? Cries of "If I wanted to heal, I'd have picked healer!", screams about lazy DPS who refuse to heal. If DPS were suddenly pressured into healing 75+% of the time I think there would suddenly be a lot more empathy. Or would all you DPS be perfectly happy being pushed into a healing role?

    I'm not saying healers shouldn't DPS. Just trying to get people to understand the motive not to is not lazyness!
    (1)
    Last edited by Xerek; 11-22-2017 at 08:21 AM.

  8. #8
    Player
    Zarabeth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    663
    Character
    Kaylee Frye
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Here's an idea. How about everyone play their own job as best they can and not worry about what everyone else is doing? This tank/healer/dps thing is getting beyond ridiculous. I play DPS and Healers. If I'm on whm or ast I try keep everyone alive and if I have the spare time/mp I toss in some dps. If I'm on dps (smn or rdm) I dps but if I see the health-bars that are very low or if someone dies I'll happily toss out some heals/raises. None of this is worth all the threads/fights that are going on.

    Play the game and have fun. It's a game, not your job. If your pt happens to wipe, you will not die in real life. At worst you've wasted an hour or so. The game isn't going anywhere, there's nothing on here that you can't just do again if you fail the first time.
    (2)
    Last edited by Zarabeth; 11-22-2017 at 08:50 AM. Reason: I had more words.

  9. #9
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Xerek View Post

    What if incoming damage was so brutal that all DPS classes were given a heal ability or two...then expected to use it the majority of the time? Where they could only DPS a little, and if they weren't healing all the time people would yell at them? Would that feel right? Wouldn't there be yells that DPS should be DPSing? Cries of "If I wanted to heal, I'd have picked healer!", screams about lazy DPS who refuse to heal. If DPS were suddenly pressured into healing 75+% of the time I think there would suddenly be a lot more empathy. Or would all you DPS be perfectly happy being pushed into a healing role?

    I'm not saying healers shouldn't DPS. Just trying to get people to understand the motive not to is not lazyness!
    This nightmare world you're dreaming up exists: its called RDM. Only reason to take one is verraise, and if they're not using it they're close to dead weight as far as damage is concerned.
    (0)

  10. #10
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    There was a hard solo mission in 4.1?

    I didn't even notice =(
    (4)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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