What's the point? They aren't going to back away from the claim that the combat system was "fixed". The dps race is the same as before, because the hard enrage is still a part of the encounter, waiting to stamp out everyone's efforts. And Also, because the incessant grind is still there, that mindset trickles down to other content.
People say to blame the players, but I think the devs are at fault here. the majority of the time the player isn't even playing content with the full moveset. And there isn't the instruction to make the player able to tackle the higher level content. Hell, that content takes away instruction, which leaves people in the dark as to what is going on and builds frustration at other content.
It's just another part of their overhaul that failed to deliver.
Last edited by Kallera; 11-20-2017 at 09:43 PM.
Woo, another thread to beat this dead horse even more (since 2 others on the first page weren’t enough). So here’s my equally as useless reply.
Oh, NO. This thread made me stop DPSing as a tank/healer.![]()
Stop this "it's not their job" bs, you're not getting paid for playing these jobs. It's not even that bad as people make it look. No one is saying that they should dps 100% of the time, we get some people are learning or are not confident enough. Most people don't force others in roulettes to do it. Most people ENCOURAGE others to do it. Yes, there are few a**holes that would probably quick you, it sucks but it's legal (difference of gameplay reason), but the majority won't. Ultimately, it's up to the player to play optimally or not*.
*Yes, optimally means a balance between your primary and secondary function. Doing the primary function only is the bare minium. It all boil downs to contribution, and inb4 you mention that faulty argument of "If you need healer/tank DPS, then you should check on your DPS first" (because I've seen it before), allow me to tell you that "NO". You can have EXTRA DPS to skip mechanics, burn trash faster, and overall get a faster run. It's not needed per se, but preferred.
Just stop doing other stuff during a dungeon (watching netflix and so on) and you are perfectly able to do you main job AND dps. Seriously why is it so hard for people to use more than 3 buttons?it is not the healers job. it is not the tanks job.
Should the healer and tank strive to do as much dps as possible? SURE! as long as they are also performing their actual job first and foremost. and their ACTUAL job should be the first thing people look at when looking for a tank or healer.
Bonus points if you can tank, watch Netflix, AND DPS at the same time.
EDIT: While I do have netflix/youtube running when running dungeons, it's usually just background noise while the dungeon runs lol
Easy, the MNK is clearly still going through an existential crisis, wondering what the point of his existence is and why he doesn't just move on in life. Stuck in an ever-looping quandary, he's just merely going through the motions in life; no will to fight the tide and no motivation to press on, knowing that what's in store for him is a looming shadow of regret and despair. He's just... there. Poor MNKs.I just ran a 50-60 roulette where: Tank AND healer did more than the MNK. Mnk didn't do his job as dps then. No aoe, didn't keep up demolish on boss fights. Explain to me how the tank never died when the healer did nearly twice as much as the MNK. While the healer did her/his duty as healer while doing a good chunck of damage that you also said, is a dps job, but they never did it. Explain, I want your expertise.
op is someone who made a thread complaining about how hard blm was and decided they were going to go back to tanking, and then complained more when people explained that tanks are supposed to dps too. essentially they just want a free ride
Sometimes i would've liked to watch something during a dungeon because the dps of the dps was so low that i almost fell asleep.
But BLM is hard if people always bring their AOE shit to you (in rabanastre) and force you to move and lose enochian.![]()
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