Quote Originally Posted by Awha View Post
Not much if a raider, but would it hurt the game if SE just gave people an option? Provide players with content where auto attacks do say 1/2 the tanks HP, were encounters have more unavoidable raid wide damage.
I have a question: What exactly is a "more active tank"?
Tanks have a set amount of defensive cooldowns and just turning a stance on and leaving it on doesn't seem very active...
Plus, I don't think the 20% reduction to damage tanks get from tank-stance is going to be that effective if the user's HP is going to continuously be blasted past 50% like you want it to be.
And do you honestly think casual players would want to play as a healer that has to continuously heal a tank who keeps getting blasted?