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  1. #11
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by MoroMurasaki View Post
    Honestly if they shifted towards a 'healers only heal' meta I don't know if I would still be here. Tree gin of healing (for me) is the adaptation. If you take away half my kit and I'm just a Cure II bot.... Why? I guess I've liked tanking so far, maybe I would switch mains.

    But yes, they'd be prying Holy away from me as well. It's one of my favorite abilities in the game. There is little more satisfying than a PLD popping Hallowed at the end of a megapull and getting to throw up Cleric, PoM, Thin Air and just light everything on fire.

    In terms of SCH it is certainly the healer I've played the least of this expansion so far. I loved it in HW and for me the Bane nerf just hit me right in the feelings. I appreciate the efforts of the devs with Miasma II but it just doesn't feel as powerful as spreading all those dots at full potency to 10+ enemies to me. It's also less spam-worthy compared to WHM/AST. I think SCH would have a hard time adapting to a pure healer world, they'd likely have to nerf fairies into the ground which would be a real hit to their identity.
    I'd probably end up leaving the game as well. Healing is perhaps the only aspect of this game that's truly 'clicked' with me on a play level and I positively /love/ the challenge keeping people healed while DPSing as much as I can provides. It's so much fun.

    And yeah, SCH would honestly have to be scrapped if this sort of meta became the norm. The developers already don't know what to do with us and all their attempts to push us towards 'healing' have ended in disaster or a loss of class identity. If I can macro my faerie in such a way that makes the 70 skill all but useless, the skill that's PURELY there for 'oh shit' healing and nothing else, there's a problem.

    Quote Originally Posted by Naunet View Post
    I think I made it pretty clear that I understand that the flaw is caused by the design of the game. You do not need to "explain" that to me. I was pointing out that it isn't unreasonable for people familiar with other MMOs to come to this one thinking that healers... heal. Because that is what they do in other MMOs. You said it was "completely absurd" for players to have some expectation like this, and I pointed out why it is not.
    Except that's not what they've done in any of the other MMO's I've played? I started in GW2 where every class had their own heal and was expected to share the load on top of DPSing. Then I went to LoTRO where even the 'pure' healers were expected to output damage as well. Finally I went to SWTOR where, you guessed it, damage was essential even as a heal spec'd Smuggler/Operative or Consular/Inquisitor. I've literally never played a game where 'pure' healing was part of the meta.
    (4)
    Last edited by Enla; 11-19-2017 at 06:06 AM.