Warriors need more damage? Do you even play warrior? It has the best damage out of the all of the tanks as it is. Why give them an even bigger boost?
"If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP
if pld gave all our utility to war and in return was given dps buff a 3 minute HG and a 2 minute sentinal they would still complain that there in a bad spot and that pld are too good. Im saying this because War DOES HAVE highest dps and fastest mitigation making them the best tank in the game. Pld utility is nice but not needed
No need for more Warrior damage. But please make Unchained have a separate cooldown than Inner Release please please. That's the only "extra damage" I think Warriors should get.
Would kind of defeat the point of minding them together, and, much more importantly, would make Warrior the go-to puller/MT.
Personally, I'd be fine with just seeing (1) Defiance also affect healing received from Abilities (that rather huge portion of healing actually done, especially when it really matters), and (2) Inner Beast and Steel Cyclone damage increased by 33%, but made no longer immune to Defiance's damage reduction, thus making Unchained more significant and usable.
If you wanted to take it a bit further, you'd need only increase the damage penalty on Defiance by 4% and remove the damage bonus on Deliverance, in turn increasing all Warrior skill potencies by ~5%, thus causing Unchained to give a 6.5% damage boost over its duration (over a 40% boost compared to now on IB/SC damage).
Warrior is already the go-to puller?
I don't think separating their CD would make that much difference in the big scheme. You aren't going to open with berserk+unchained since you'd need to keep Berserk+IR timers lined up, and it'd still be better to be in deliverance with the +5%. So, the optimal opener would probably stay the same, it would only affect casuals like me that wait until SE or BB to switch to deliverance.
But, I personally still use unchained plenty in dungeons, you can use it once in a big pull and then it's back up for bosses so IMO it's not that big of a deal even as it is.
Last edited by DRKoftheAzure; 11-19-2017 at 04:42 AM.
Better yet have Unchained be a trait for Defiance and Inner beast also increases DPS by 20% for 20 seconds but is inflicted with pacification if it falls off(can be esuna'd)...
Why are we even taking about warrior right now both war and pld are balance the only tank who isn't balance is dark knight which has less utility in terms should be doing more I do agree warrior needs something but right now dark is not balanced
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