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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Would kind of defeat the point of minding them together, and, much more importantly, would make Warrior the go-to puller/MT.
    Warrior is already the go-to puller?

    I don't think separating their CD would make that much difference in the big scheme. You aren't going to open with berserk+unchained since you'd need to keep Berserk+IR timers lined up, and it'd still be better to be in deliverance with the +5%. So, the optimal opener would probably stay the same, it would only affect casuals like me that wait until SE or BB to switch to deliverance.

    But, I personally still use unchained plenty in dungeons, you can use it once in a big pull and then it's back up for bosses so IMO it's not that big of a deal even as it is.
    (3)

  2. #2
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,221
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BluexBird View Post
    No need for more Warrior damage. But please make Unchained have a separate cooldown than Inner Release please please. That's the only "extra damage" I think Warriors should get.
    Better yet have Unchained be a trait for Defiance and Inner beast also increases DPS by 20% for 20 seconds but is inflicted with pacification if it falls off(can be esuna'd)...
    (0)

  3. #3
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    378
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Why are we even taking about warrior right now both war and pld are balance the only tank who isn't balance is dark knight which has less utility in terms should be doing more I do agree warrior needs something but right now dark is not balanced
    (0)

  4. #4
    Player
    Shouko's Avatar
    Join Date
    Sep 2013
    Posts
    500
    Character
    Aliiza Duskryn
    World
    Jenova
    Main Class
    Weaver Lv 80
    Next we will have threads on RDM, BLM, SAM, MNK wanting more dps/dmg.....oh wait, nvm.
    (0)

  5. #5
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Yeah, Shake It Off alone doesn't match up to the utility of Paladin.

    Especially since to match the strength of Divine Veil alone requires sacrificing a cooldown. Not always a good idea.
    (1)

  6. #6
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Ekimmak View Post
    Yeah, Shake It Off alone doesn't match up to the utility of Paladin.

    Especially since to match the strength of Divine Veil alone requires sacrificing a cooldown. Not always a good idea.
    I'm not going to get into another argument over what counts as utility and what utility actually matters balance-wise but I feel the need to address this in particular.

    1. Warrior literally has too many cooldowns to use all of them in any fight this tier (except maybe Unending, which I haven't done).
    2. In a lot of fights this tier, raidwides either happen shortly after a tank buster (Dimensional Wave), sufficiently far away from one that it doesn't really matter that much (Almagest, barring the very first one), or the tank busters in question are magical, meaning you could burn at least Raw Intuition at no real cost or risk (Twin Bolts, Aero III, and whatever it is that O2S uses).
    3. It has the potential to even be vastly stronger than DV, although the opportunity cost isn't exactly worth it.

    In practice, it's usually always as strong as or stronger than Divine Veil, and there's no risk associated with just straight up burning a CD.
    (1)

  7. #7
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,890
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I'm really struggling to see what utility you're talking about here. Do you just want a Passage of Arms clone? There are so many other places where WAR surpasses PLD in utility, such as mobility and knockback negation, and raid damage utility in the slashing debuff. Also, why compare just PLD and WAR? If utility should come at the cost of dps, then WAR should be behind both DRK and PLD in dps. Versatility is enough of a strength on its own.

    It's odd that anyone would try to argue that SiO is weaker than DV. SiO doesn't require a proc. It applies to yourself. It has a 25% shorter recast. In magic heavy fights, you can consistently burn RI on it so that it is always more powerful than DV. It can take advantage of WAR's unique HP advantages from both Defiance and ToB. And if you really, really want to, you can make it more powerful than a Tank Limit Break 1.

    To be honest, if you're finding that you're being outperformed on dps by your co-tank while playing WAR, it's entirely on you. As it was in Heavensward.
    (12)

  8. #8
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lyth View Post
    There are so many other places where WAR surpasses PLD in utility, such as mobility and knockback negation, and raid damage utility in the slashing debuff.
    Onslaught's mobility isn't utility, it doesn't help the group. It slightly increases your own DPS and that's it. Slashing debuff is also provided by SAM and NIN, most groups will have one of those.

    Quote Originally Posted by Lyth View Post
    Also, why compare just PLD and WAR?
    Because WAR is worse than PLD overall, why should DRK come into the discussion at all?

    Quote Originally Posted by Lyth View Post
    It's odd that anyone would try to argue that SiO is weaker than DV. SiO doesn't require a proc. It applies to yourself. It has a 25% shorter recast. In magic heavy fights, you can consistently burn RI on it so that it is always more powerful than DV. It can take advantage of WAR's unique HP advantages from both Defiance and ToB. And if you really, really want to, you can make it more powerful than a Tank Limit Break 1.

    It's a weaker shield unless you consume 2 cooldowns which means you're losing out on personal mitigation. Raidwide mitigation doesn't need to apply to the tank because we already have 10k+ HP over melee DPS. Not every fight is magic heavy. Divine Veil isn't PLD's only raidwide mitigation skill so Shake it Off is still available less often than DV/PoA.

    You've also completely ignored Clemency, Cover and Intervention. Clemency is a heal as strong as Equilibrium that works on other people up to 5 casts in a row. Sure, you don't want to use it when you know a fight but it's great in progression. Cover's buff to work on all damage types and reduce damage makes it great for a lot of things, like straight mitigation, avoiding tank swaps, or fixing aggro problems during things like Aero III/Almagest. Intervention is a lot of free mitigation even when the PLD isn't tanking, especially if the other tank is a DRK to combine Sheltron/Intervention + TBN for a ton of free mitigation on every tankbuster.

    Quote Originally Posted by Lyth View Post
    To be honest, if you're finding that you're being outperformed on dps by your co-tank while playing WAR, it's entirely on you. As it was in Heavensward.
    I don't play WAR anymore because it doesn't offer much. There's no reason for me to raid as WAR instead of PLD. Only buffing DRK isn't going to make WAR+DRK a great combo, it's just going to keep PLD as the tank with the guaranteed slot while WAR and DRK fight over the second slot.
    (0)
    Last edited by Launched; 11-19-2017 at 11:08 PM.

  9. #9
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    777
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    While I do agree that Xeno does have a valid concern in the interview, Square should first push DRK a bit. Objectively, that job currently needs some buffs and adjustments more than WAR or PLD at this point.
    (0)

  10. #10
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    run DRK for awhile. Then when you play WAR you wont complain as much.
    (7)

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