Quote Originally Posted by Pondera View Post
I do not recall asking for this, nor did any of my comrades. I’ve noted in th3 past that there seems to be two kinds of content: trivially easy “expert” grinds and soul crushing despair inducing impossibility. What I would request is a middle ground between the two. My guild made it past savage 2.0, but with 3.0 and Shinryu, we’re starting to splinter. Not great, man.
I hate to be /that guy/, but if you think any of the fights in this game even borderline on impossible, then you (or the group you are running with) simply are not very good at this game, and the content wasn't made for you to begin with.

The only hard fight currently in the game (before ultimate coil) is Exdeath Savage, and that's only because of randomness elements.