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Thread: How's Ultimate?

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  1. #1
    Player
    Joe777's Avatar
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    Joe Ultima
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    It's good to hear that Ultimate Coils is giving people such a hard time. Every serious MMO of this kind needs a hardcore raid to seperate the truly elite from even the "midcore". If you don't have content this hard, then the game is truly faceroll. Clearing content is 1 thing, but the harder you have to try to clear it makes said clear all the more worth it when you finally do clear it. Furthermore, there needs to be content not everyone and their mom can clear.
    (4)

  2. #2
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    bswpayton's Avatar
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    Nic Pay
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    Quote Originally Posted by Joe777 View Post
    It's good to hear that Ultimate Coils is giving people such a
    Because thats profitable right , Im not for faceroll content either but again having content that only a few thosand people can clear maybe even hundred isnt feasible. But everyone in this thread is just on cloud nine with nostalgia instead of logic so, even happy brought forth the question was it worth it and said yea sure for the truely hardcore that are bias. What really matters at the end of the day is how cheap this fight was hopefully it was extremely cheap to implement if not then it is certainly a waste of resources. But i trust the devs sayin its just rehashed stuff.
    (0)

  3. #3
    Player
    Ilan's Avatar
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    Kurumii Tokisakii
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    Quote Originally Posted by bswpayton View Post
    Because thats profitable right , Im not for faceroll content either but again having content that only a few thosand people can clear maybe even hundred isnt feasible. But everyone in this thread is just on cloud nine with nostalgia instead of logic so, even happy brought forth the question was it worth it and said yea sure for the truely hardcore that are bias. What really matters at the end of the day is how cheap this fight was hopefully it was extremely cheap to implement if not then it is certainly a waste of resources. But i trust the devs sayin its just rehashed stuff.
    These few thousand players are also a source of money so they want to please them too. But hey why do i explain it when people like you only think that they count?
    (6)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  4. #4
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    bswpayton's Avatar
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    Quote Originally Posted by Ilan View Post
    These few thousand players are also a source of money so they want to please them too. But hey why do i explain it when people like you only think that they count?
    10,000 times 12-15 is far less than 400,000 times 12-15 dollars a month but ok, and thats even if 10 thousand players clear it which I doubt as well
    (0)
    Last edited by bswpayton; 10-28-2017 at 12:22 AM.

  5. #5
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    Enjuden's Avatar
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    Enju Abbagliato
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    Quote Originally Posted by bswpayton View Post
    10,000 times 12-15 is far less than 400,000 times 12-15 dollars a month but ok
    Yea, that's a great idea, let's just nix whatever isn't popular. I'm sure that will keep subs longer than a month. Let's not bother including content people might at least try. Oh no, that'd be giving players a chance and devs ideas for new content, we can't have that.

    Maybe we can even go the hyperbole route and say that anything less than 40% used should be nixed right here and now. Like let's say, all those side quests that don't unlock anything, or Coerthas, or Mor Dhona for instance. Those aren't used anymore. Let's throw that away. We can go ahead and throw away all of Ishgard too, and just skip Heavensward.
    (6)
    Last edited by Enjuden; 10-28-2017 at 12:27 AM.

  6. #6
    Player
    Ilan's Avatar
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    Quote Originally Posted by bswpayton View Post
    10,000 times 12-15 is far less than 400,000 times 12-15 dollars a month but ok, and thats even if 10 thousand players clear it which I doubt as well
    And what is 10.000 times plus your 400.000 times? And don't forget all the people who don't try any savage content at all..maybe they should complain even more than you. If you are not interested in doing that stuff let at least others have that fun and stop complaining just because you are not able or willing to do that content.
    (1)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  7. #7
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    whiskeybravo's Avatar
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    Whiskey Bravo
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    Quote Originally Posted by bswpayton View Post
    What really matters at the end of the day is how cheap this fight was hopefully it was extremely cheap to implement if not then it is certainly a waste of resources.
    In your opinion.. That is.

    Logic says it keeps people playing the game. Did we really lose out on another piece of content because of Ultimate? We got a new trial, we got a new dungeon, we got a new 24-man, we got non-battle related stuff.. What else would we have got if not Ultimate? Anything?

    I'd rather have the opinion all that really matters is whether the players this fight was made for think it was a worthy challenge. Will they say it was a waste of dev time & resources? There's certainly a segment of the raiding community that might otherwise have just disappeared until the next raid cycle if it weren't for Ultimate. Another point, it's not a given that beating o4s means you can beat Ultimate, so while maybe only a few hundred or few thousand people will ultimately kill Ultimate, it's something to keep the other thousands of raiders logging in just to try (or watch other people try).

    Finally, I personally would much rather have a separate "ultra-hardcore" raid for that crowd than the ultra-hardcore tier of crap that was Gordias. There's really no reason to be opposed to the current structure, it's gives the majority playerbase a fun challenge without all the cancer, and satiates the hardcore's appetite for difficult content. I'd say it's a win-win, but it's really more like a compromise between people that think the devs should only make content for everybody, and raiders who simply want more challenging content. The former need to accept a small amount of resources going in to hardcore content, while the smaller group of hardcore raiders need to accept that the majority of raiding content will be tuned for the raiding masses instead of themselves.
    (4)
    Last edited by whiskeybravo; 10-28-2017 at 12:03 AM. Reason: cleaned up

  8. #8
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    To get back to the subject, as an interested viewer, I think that the fact that they still may not have hit halfway through the full fight is amazing. I wasn’t here when Alex Savage started dropping and one of the runs took 17 days to get the world first public clear. But I’m loving seeing all these hardcore groups trying to win (and not raging and quitting). It seriously makes me want to gather a serious group on my server and get to this fight, just to be part of the magic here.
    (0)

  9. #9
    Player
    Unaki's Avatar
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    Xystel Unaki
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    Quote Originally Posted by KaivaC View Post
    To get back to the subject, as an interested viewer, I think that the fact that they still may not have hit halfway through the full fight is amazing. I wasn’t here when Alex Savage started dropping and one of the runs took 17 days to get the world first public clear. But I’m loving seeing all these hardcore groups trying to win (and not raging and quitting). It seriously makes me want to gather a serious group on my server and get to this fight, just to be part of the magic here.
    Alex only took so long because A3S was overtuned and impossible to beat due to a super tight dps check that you couldn't meet with the current gear. As a result its where a lot of groups broke up.
    (1)

  10. #10
    Player
    Sove92's Avatar
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    Soveia Shadowsong
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    Quote Originally Posted by Unaki View Post
    Alex only took so long because A3S was overtuned and impossible to beat due to a super tight dps check that you couldn't meet with the current gear. As a result its where a lot of groups broke up.
    First groups downed A3S week 2, A4S was the true gear gated fight and took multiple weeks for that reason only. For the average player, A3S was too hard, though, it should have been the final boss. But it wasn't impossible.
    (1)

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