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  1. #10
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Aana View Post
    I'm personally more interested in the end result than the nuance of getting there.
    You may not be interested in the nuance of getting there, but a lot of us are, because on top of being a below-par tank across the board, for a lot of people it doesn't feel good. Delirium doesn't feel good. SE removed a lot of DRK's "nuances" in the expansion, and tried to make up for it with small combo potency boosts and a %damage increase on Darkside, which pretty much is exactly in the neighborhood of what you're suggesting, and look where we are now. That's why you're seeing people come up with these ideas. Its okay if you're not interested in the nitty-gritty details, but many of us are, because they do matter.

    Every single nuance can be mathed out to exact potency gains, just as Delirium can.

    For example = Delirium's net gain is the 8s on Blood Weapon, because the MP it gives you only serves as an exchange to cancel out the Blood Gauge cost. Therefore, you can simplify the entire equation of the ability and just remove the BG cost and immediate mana return. When you do that, you see Delirium for all that it actually is: a free +8s on Blood Weapon. That doesn't deserve a 2 minute cooldown. In mana+the attack speed bonus that is about an extra 300 potency per 2 minutes. Its a very weak ability disguised as a strong one.
    (2)
    Last edited by SyzzleSpark; 10-18-2017 at 01:57 PM.