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  1. #11
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SplittingSkies View Post
    So. Lets just get this right.

    In other words the skill pales in comparison to WARs Zerk/IR and PLDs FoF/Req; On one hand, WAR gets a 30% AP increase every minute and 50% off sale with their skills that cost BG every two minutes, ignoring zerk, in the beginning they were charged with using IR now its free and yet some are still trying to push their luck where that and Unchained don't share the same CD. And on the other hand, we have PLD with their 25% damage increase and 20% magic damage/healing increase BOTH available every minute. The similarity between all of those four skills is that none of them cost their BG to execute, yet ours does, yet ours is on a 2 minute CD, yet ours just gives us a DA in return and extends BP/BW with no significant difference as we rely upon the damage buffs that everyone else in the party gives, to even make a difference (I realise that I might be repeating what others have been saying but I'm doing this for emphasis)


    I still think they could of done a lot more with it and the CD duration isn't properly justified in my opinion for it to EVEN be two minutes. I would take the OP's suggestion of a 10% direct hit buff for yourself and everyone in the party, at least having something like that would justify the two minute CD to a degree. I don't even know what in math is the damage increase with even gaining an extra 8 seconds and to buy an extra DA with 50 blood, but popping a CD of 120 seconds which costs us 50 blood to use should give a lot more than an 8 second extension on BW. We aren't dungeon tanks, we were worth more than that before they decided to take away the skills we had that had some form of synergy to them.
    I think you are responding in the wrong thread. The op in this thread is me, and I suggested a double damage buff with double resource generation for the duration of blood weapon or price when we use delirium. The direct hit buff is in the "Fixing Dark Knight, Properly" thread by Crater.
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    Last edited by Chrono_Rising; 10-17-2017 at 11:57 PM.