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Thread: Dungeon Loot

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  1. #21
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Quote Originally Posted by Mavrias View Post
    Clearly you dont remember Coils which never had tokens and still had a weekly lockout. Clearly you dont know much about crafting mats from EX primals.

    You have to grind for your gear and there is no arbitrary number restriction that prevents you from doing the dungeon over again. All this is, is whining about having to do the dungeon multiple times to get your glamour gear.
    Clearly you haven't realized they moved away from those forms of rng because they were terrible, which is why every newer version has attempted to have more drops or a failsafe "eventually get it" type of thing. Clearly you forgot the primal crafted stuff can be sold, even if at a high price, making it accessible with more than luck.


    Old raids was my example of what was bad, then we have the current dungeons which for some reason have not evolved with everything else. The last chest in skallis has 14 different items, only one of which will drop. That is a 7% chance to see the desired drop, in a dungeon that is at least 20 minutes, then add queue time, especially for dps. This is also not high-end super special stuff, its just regular glamour. I don't know why you are fighting for one of the last "bad" drop systems in the game so hard. Nobody's asking to get everything in a single run or anything silly like that, just a better system to make dungeon glamour (which dps suffer the most from) somewhat more accessible.
    (5)
    Last edited by MrSmiley; 10-16-2017 at 05:19 AM.