Really? While I agree crowd control is a little overboard, rotations in WoW aren't even remotely the same difficulty so it's how that game adds complexity to itself. Class buffs are still very much a thing (sadly not every class has them anymore tho). Racial buff are also still very much a thing as its ever been with the exception of humans losing their God like PvP ability.
As for how it's creeping into ff14...I don't see it. Allocated stats was bad because it was only for primary stats, everyone would put it into only one stat really and it was a headache overall for arcanists. While yes it could've been improved by changing it to secondary stats (det,crit,etc) the removal of it really changed nothing, and cross class skills was the very definition of class homogenization, class are much more varied from one another in SB then HW.
If anything there is stuff we should be taking stuff from WoW. Harder dungeons is step 1.
You don't need to play a game to have an opinion on it and I'm not sure what makes you think that. As someone who does a ton of research before buying a game I can tell you I have at the very least a base understanding of it's ins and outs and I think it does what it does very well.You're doing it too - how can you know that you don't want things to be more or less like WoW when you, by your own admission, haven't played it.
Anyway - here's an example of what I think you (and others) who dislike WoW (in principal at least it seems) should be worried about:
Class homogenization: This is a big one for modern-era WoW. Crowd-crontrol out the window, all classes can basically do the same thing: "Bring the player not the class" mentality. Class buffs gone (racial buffs went years ago). This is creeping into FFXIV - first with the removal of allocated stats and cross-class skills... that's the first step and something that I, and you, should be concerned about.
I'd also appreciate it if you didn't say that I dislike WoW when I literally said in my post you're quoting from that I don't dislike it and find it to be quite interesting. I like dumplings and ice cream but don't want dumplings on my ice cream.
If you're concerned about homogenization how about being opposed to the homogenization of MMO's as a whole? WOW exists for players who want that experience. Dedicating dev time and money making FFXIV move closer to WoW when that game is already on the market instead of moving it in a more original direction just seems nonsensical to me.
Also stat allocation was literally only debatable on SCH/SMN (imo the removal here was a huge win, I like being able to play both) and tanks when STR and VIT were actually both viable. Any BRDs not full DEX or BLMs full INT weren't embracing 'customization' they were just playing poorly.
Last edited by MoroMurasaki; 10-15-2017 at 10:42 PM.
Really? So your basing your opinion on other people's opinions or just guessing? I could be wrong but that sound ridiculous to me.
Anyway, WoW and FFXIV are two - if not the two - 'old-school' (inasmuch as the new-old school post-WoW) successful subscription MMOs left. They offer similar things. FFXIV plays like old WoW – some people will prefer that to new WoW. The changes being made/being discussed will move it towards a more modern iteration of the WoW's core game play. Some will like that, some won't.
With a bunch of addons, external libraries, extra specs? That's what people call "modern"? You do realize that people outside of WoW's devs work on those addons? SE has outsources too but they made sure their own devs know what's being implemented because outside using their specialized tools and rights are in contract, not in a vague "popular" addon aggrement. Same reason why people still use Windows instead of "Linux", bloated addons is fake development. Forcing your customers to use this or that specs is quite the opposite of "modern", back to IBM and DOS days. When you want a feature "copied" (1) make sure it wasn't from addons, (2) works everywhere the game is based on.
Not 'modern' in the adjectival sense - sorry if that wasn't clear. Perhaps 'current' is a better word.With a bunch of addons, external libraries, extra specs? That's what people call "modern"? You do realize that people outside of WoW's devs work on those addons? SE has outsources too but they made sure their own devs know what's being implemented because outside using their specialized tools and rights are in contract, not in a vague "popular" addon aggrement. Same reason why people still use Windows instead of "Linux", bloated addons is fake development. Forcing your customers to use this or that specs is quite the opposite of "modern", back to IBM and DOS days. When you want a feature "copied" (1) make sure it wasn't from addons, (2) works everywhere the game is based on.
And to clarify (which this topic seems to be covering) - I'm talking about the in-game systems, classes, talent-trees etc; comparing how (for example) Vanilla/BC WoW ran compared to post-Cata. WoW has been aggressively streamlined over the years and lost (imo) a lot of the charm and nuance that I still see in FFXIV currently. That's not to say that WoW hasn't improved, it has in a lot of ways, but it's different now and if FFXIV goes down a similar road it will change irrevocably like WoW did.
You heard wrong. There is literally nothing in the open world in WoW that can't be 2-shot. 3 shot at most, not counting world bosses. Mobs here actually take some effort in comparison.
It's really funny how you choose a small part of a response to something you've said to reply back at. Almost like you have no defense for the other things you've said that I also cretiqued.Really? So your basing your opinion on other people's opinions or just guessing? I could be wrong but that sound ridiculous to me.
Anyway, WoW and FFXIV are two - if not the two - 'old-school' (inasmuch as the new-old school post-WoW) successful subscription MMOs left. They offer similar things. FFXIV plays like old WoW – some people will prefer that to new WoW. The changes being made/being discussed will move it towards a more modern iteration of the WoW's core game play. Some will like that, some won't.
Let's be clear these changes being discussed are not changes that are happening, by and large they're things that have never even been brought up by the dev teams in any public capacity. They're wishlists from WoW players who jumped ship because of one issue or another with that game and will likely never see any impact on FFXIV beyond some nonsensical ramblings on the OF.
If you want to play WoW then go right ahead and play WoW but no matter how similar you may happen to find them many people find the two games to be incredibly different and value them in part for that differentiation. That is the point of this thread.
As to how I formulate my opinions on what games to pursue, not that it's something I should have to explain, but I read class and gameplay guides. I watch videos or streamers. I look for some of the less popular channels/streamers particularly so that I'm getting honest thoughts and opinions instead of some random youtuber who is getting paid to sing something's praises. If you want to continue to be disrespectful and insinuate I don't know what I'm talking about and that I'm 'guessing' what WoW is like go right ahead but know you're just making yourself look like a condescending child.
This is a great game as it stands today and even if it has some glaring issues (right now housing comes to mind) the solution is not to patch in WoW answers to FFXIV questions.
I'm not arguing with you – there is no defense needed.
I play both– and you would see how similar they are if you did too. And that is my point; the incremental changes over the years made WoW what it is today – the same could happen to FFXIV if it follows a similar path to what some are suggesting in this thread.If you want to play WoW then go right ahead and play WoW but no matter how similar you may happen to find them many people find the two games to be incredibly different and value them in part for that differentiation. That is the point of this thread.
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