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  1. #1
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Avatre View Post
    I've kind of refrained from commenting here, but here goes.

    While it might not be lots of content, I will wait until AFTER I've seen it to pass judgement, because if the quality is there(which, really, we can't tell until we actually get our hands on it all...) then I think the quantity sacrificed for quality might just make up for it.
    yeah it really depends how much work they put into "quality of life changes" because the thing is, we do need those, we can't just keep releasing content every 2-3 months that gets old and stale after 3 weeks while neglecting other things. For example, did you know chat log errors still exist while crafting? and those exist since 1.0 beta. (has to do when you complete a craft for this modern day of ffxiv)

    Quote Originally Posted by Rufalus View Post
    To the people making realistic demands, just want content to last longer - I agree, there's a lot that could be done to extend life.

    Examples...
    > Run content at minimum item level could be encouraged by unique rewards. Drops gear of slightly higher level with dyeing unlocked, maybe an extra materia slot, maybe tokens to save towards something.

    > Time Trial mode, gives coffers to be appraised for random loot, higher amount of coffers for faster clear times. Add rare drops unique to each instance like a coral crafting mat at Shisui. Possibly scale all the leveling dungeons to lv70 for fun, scale the enemy HP and power. Good way to earn gil.

    > Exploration mode, return to cleared instances to explore for vistas, gathering nodes, sidequests, triple triad opponents, anything number of things that could be added into all those locations that until now have only been used for linear dungeon runs. Less resource heavy to reuse locations more instead of creating new ones every time.
    we need more parallel progression yes, the Dev team clearly can't keep up with the high turn over rate they have with gear being outdated.
    (5)
    Last edited by Snow_Princess; 10-04-2017 at 04:06 AM.

  2. #2
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Snow_Princess View Post
    yeah it really depends how much work they put into "quality of life changes" because the thing is, we do need those, we can't just keep releasing content every 2-3 months that gets old and stale after 3 weeks while neglecting other things.
    I actually wasn't referring to the quality of life changes, I was more meaning the quality of the new raid/raid tiers/dungeon.

    I won't argue that many of those QoL items are way past overdue, but they really aren't what the majority of people have had issues with(from what I've read). It's more a lack of new content, which if they sacrificed inputting more content to boost the quality of what they are adding, it might just work out in their favour. But, that will only be determined in a week.
    (0)

  3. #3
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Avatre View Post
    I actually wasn't referring to the quality of life changes, I was more meaning the quality of the new raid/raid tiers/dungeon.

    I won't argue that many of those QoL items are way past overdue, but they really aren't what the majority of people have had issues with(from what I've read). It's more a lack of new content,which if they sacrificed inputting more content to boost the quality of what they are adding, it might just work out in their favour. But, that will only be determined in a week.
    At this point I do not care about "new content" AT ALL! because it is just the same skin swap (same manichics just different order and bigger numbers) I really just want to see the game FIXED, chat log errors, way chat box scrolls when you are trying to look at them, glam log, more inventory issue addressing, housing shortage addressing, outside furnishing update, maybe add in instanced housing. You know the kind on runescape where you actually work on your house to increase the size of it and so on? Addressing how servers feel the need to confirm every single thing where a single packet loss means not mounting, stresses server too much, and likely what SE is blaming why we have no glam log, more currency in currency tab, maybe even getting rid of item management off retainers because that loads the server too much and just give us a bank ?

    There is lots of things I like to see for the game to improve on vs seeing "new content" dead in 3 months.
    (3)

  4. #4
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Snow_Princess View Post
    At this point I do not care about "new content" AT ALL! I really just want to see the game FIXED
    They been doing a lot of QoL this year which I appreciate. Some of the stuff that is still missing is because it's just really hard to do and I think they would get more complaints for prioritising a glamor log over new content. It might happen eventually but most players wouldn't want content production slowed down to fast-track it.

    Inventory was intended to be expanded further, sooner, but they had server instability problems in the SB window. I won't dig for a quote but I think it was mentioned that patch 4.2 will be the new target for inv increase.

    Actually the new mobile app is pencilled for around that time, early 2018. They've been slowly working on that thing for years.... Will be big for QoL, especially issuing commands to retainers when not logged into the game, from the app.
    (1)

  5. #5
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Rufalus View Post
    They been doing a lot of QoL this year which I appreciate. Some of the stuff that is still missing is because it's just really hard to do and I think they would get more complaints for prioritising a glamor log over new content. It might happen eventually but most players wouldn't want content production slowed down to fast-track it.Inventory was intended to be expanded further, sooner, but they had server instability problems in the SB window. I won't dig for a quote but I think it was mentioned that patch 4.2 will be the new target for inv increase.

    Actually the new mobile app is pencilled for around that time, early 2018. They've been slowly working on that thing for years.... Will be big for QoL, especially issuing commands to retainers when not logged into the game, from the app.
    With the inventory issues this game has? I disagree with that, but we will never know since posters here are the minority. I personally do not understand " more content " "more content " "we do not need glam log" then have no room for all the different items from this "new content"

    Quote Originally Posted by Avatre View Post
    Which is all well and good, but not everyone is the same. Some will care more about the new content, others the QoL, others Shirogane Savage(not really new content, just new rush to buy up all the land).

    Again, I said I'm waiting to pass judgement on the patch until I get to experience EVERYTHING they implement. New content, QoL, EVERYTHING.
    ya same -/ we had the same point, lol. job balancing is important and shouldn't be pushed aside because "feels empty"
    (0)
    Last edited by Snow_Princess; 10-04-2017 at 04:37 AM.

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Snow_Princess View Post
    With the inventory issues this game has?
    Oh you meant things like mogstation glamor taking up inv slots that you can never get back without tossing it and losing the item forever? Yeah I've actually discarded a few premium items to make room.

    I always lose a lot of slots to 'current' gear that I'm waiting to be able to desynth or exchange for GC seals. They make us wait 2 major patches for items to be convertible, so 6 to 8 months waiting to be able to exchange things like Verity gear instead of throwing it away. Wish that lockout would have its time reduced.

    As for glamor log, maybe as a compromise they could start small with only certain items included in the log. At a minimum, all the mogstation items would be changed to this system. You receive the mogstation clothing in the mail and 'use' it like you would a mount whistle or minion. The item is consumed and added to glamor log, no longer requires inventory storage.
    (5)

  7. #7
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Snow_Princess View Post
    At this point I do not care about "new content" AT ALL.
    Which is all well and good, but not everyone is the same. Some will care more about the new content, others the QoL, others Shirogane Savage(not really new content, just new rush to buy up all the land).

    Again, I said I'm waiting to pass judgement on the patch until I get to experience EVERYTHING they implement. New content, QoL, EVERYTHING.
    (0)