




Just because you don't consider it content doesn't mean everyone else does. Many players are very interested in housing and furnishing. Its just such a shame that not everyone is able to explore it because of limited slots.
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Plus Echo may be coming, if I know my FFXIV patterns. <_<I really disagree about wasting resources on "hardcore" players. This game is almost casual and if you compare content is easy to tell. Also in SB not even Savage is full hardcore, a casual player like myself can clear up to OS2 with randoms no problem and if you have patience you can also be carried in OS3 and OS4 by gear in 4.1 since upgrading creation gear is going to be a thing.


Well, I will let you know that I don't have any intention of ever doing savage (so ultimate is right out), I have never done an EX trial (maybe I will someday, maybe not), I don't PvP at all, I don't own a house or apartment or even a room in my fc)... I play the game to craft. What is something that is getting not much (if anything besides deliveries)? DING DING DING. Crafting. Yet, for some reason I am not here saying there is no new content being added? Huh. Imagine that.
I don't have to participate, or even want to participate, in something to realize that other people like it.
Last edited by Aramina; 10-06-2017 at 07:37 AM.
Like someone else said it's a feature, I have a house myself it's a nice feature. My character has hair to and I like the new hairstyle will get it, but that's just a qol feature. Just like all the stuff for sale on the mogstation.
I didnt say it wasn't content the new special never done before content was given to 99 percentile raiders. While everyone else got qol stuff and stuff that already was coming out anyway. Squadrons are such a let down , five dungeons is a joke really hope they improve the system over time. And the PvP stuff is cool. My point was we lost something but only thing that was gained in 4.1 that's the brand new content is for the best raiders in the game





Probably skipped over my first post, but allow me to reiterate: YOU DO NOT HAVE TO BE 99TH PERCENTILE—WHICH IS COMPOSED OF (USUALLY) HEAVILY PADDED AND CATERED TO PARSES, NOT MAKING THEM A DIRECT REFLECTION OF PLAYER SKILL—TO CLEAR OR GAIN ACCESS TO ULTIMATE. YOU ONLY HAVE TO HAVE THE SKILL TO CLEAR IT. WHICH IS, AGAIN, SOMETHING NOT EXCLUSIVE TO 99TH PERCENTILE OR WORLD FIRST RAIDERS.I didnt say it wasn't content the new special never done before content was given to 99 percentile raiders. While everyone else got qol stuff and stuff that already was coming out anyway. Squadrons are such a let down , five dungeons is a joke really hope they improve the system over time. And the PvP stuff is cool. My point was we lost something but only thing that was gained in 4.1 that's the brand new content is for the best raiders in the game
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how do you define "brand new"? lots of the graphical assets of the Ultimate fight seem reused from what we know so far (there are obviously new mechanics and definitely new tuning).I didnt say it wasn't content the new special never done before content was given to 99 percentile raiders. While everyone else got qol stuff and stuff that already was coming out anyway. Squadrons are such a let down , five dungeons is a joke really hope they improve the system over time. And the PvP stuff is cool. My point was we lost something but only thing that was gained in 4.1 that's the brand new content is for the best raiders in the game
how is the new portion of Uznair not brand new?
five dungeons is not a lot but the Squadron AI is brand new, and it's something to build on.
and your complaint was again
4 things for "that dungeon" we lost out on. a dungeon we couldn't build off of like Squadron AI. a dungeon that is not particular interesting for the hardcore raiders, nor the solo players, nor the PvP players.
a dungeon that will be completely forgotten in two patches once it's totally rotated out of Expert roulette. and the Uznair addition will last all the way through the SB series which is a thing 5.x treasure maps will definitely build on.
1 fight for the hardcore, 1 PvP mode with some cool elements, and 2 foundational structures that definitely can lead to more vs "that dungeon". it's pretty clear they were not slacking and most people have new things to do.
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