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  1. #11
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Aana View Post
    Yeah, if only there were mechanics that didn't target the entire party or required single target attention...oh wait...

    /facepalm.
    I get that this is supposed to be a super slam that refutes my argument but there actually literally aren't any of these mechanics in the current raid tier. Other than tankbusters (let's please not pretend that target-other TBN matters for tankbusters) there are no Prey mechanics, or anything else that would actually make use of TBN as a support ability.
    (3)

  2. #12
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Gravton View Post
    Your arguing semantics. Either way war didn't have a single target or party wide defensive buff.
    The gap was not "PLD and DRK can buff other party members and poor WAR can't". The gap was "PLD can buff the whole party's defense, which neither WAR nor DRK can do".

    The difference is that PLD paid for that ability by having poor personal defence, which is certainly not a disadvantage that WAR shares.

    The tanks are very close to balanced as of 4.05. The balance adjustments in 4.1 are introducing significant imbalance where there wasn't any previously. That's a pretty big deal, and everybody should be fighting it.
    (7)

  3. #13
    Player
    Azerhan's Avatar
    Join Date
    Aug 2016
    Location
    Kugane
    Posts
    231
    Character
    Orlane Armilly
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    TBN is...
    Well, it's okay for a TB (regardless if you're MT or OT, it's usefull for the MT) but for the rest...
    Spend 2400 mp for shielding a guy for 10% of his hps... I don't think it's worth.

    But TBN is not the big issue with the DRK.
    I think the gameplay (which is boring af) and the lack of DPS - and maybe raid dpsing utility? - are the real problem.
    (2)
    "Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle

  4. #14
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crater View Post
    I get that this is supposed to be a super slam that refutes my argument but there actually literally aren't any of these mechanics in the current raid tier. Other than tankbusters (let's please not pretend that target-other TBN matters for tankbusters) there are no Prey mechanics, or anything else that would actually make use of TBN as a support ability.
    Yeah, single target things are so worthless. I wish they'd just delete cover, intervention, clemency, adlo, aspected bene, palisade, or any other single target defensive shield/mitigation ability in the game. They are so much junk because they don't hit the entire party and you cant make use of a single target defensive ability in a world of raid aoe.

    War had zero defensive support abilities. It got 1. That doesn't somehow make TBN non-existant support trash. Drk needs some tweaks. Sure. That doesn't negate war from needing some type of support skill as well.
    (2)

  5. #15
    Player
    PhamNuwen's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Pham Nuwen
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    I'd like for you to learn to read and to actually know what you are talking about.[/QUOTE]

    http://forum.square-enix.com/ffxiv/t...=1#post4420958

    Right back at ya buddy.
    (3)

  6. #16
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by PhamNuwen View Post
    Hmm..

    Job Adjustments - Updated October 2, 2017, 11:45 a.m.
    Here are a sample of the job adjustments planned for Patch 4.1 mentioned by Yoshida during the broadcast.
    Please note that these are subject to change. Please wait for the final patch notes to be released for the full details and list of adjustments.
    There's a few people that think MNK needs some adjustments too, but nothing listed. I think I'll wait til the full list comes out before I freak out.
    (4)
    Last edited by whiskeybravo; 10-04-2017 at 01:57 AM.

  7. #17
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    ( Reading Comprehension ) ( Do you have it? )
    (0)

  8. #18
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    You can't keep a running subscription to this game by expecting anything greater than

    to be disappointed.

    But to something brought up on the previous page, I think their 4.x job adjustments have been pretty on-the-nose for a good portion of jobs, but just hasn't reached everyone yet. I like what I'm seeing in ARC/SMN/SCH, they've made progress since 4.0

    Maybe they haven't got to DRK yet, or their DRK adjustments aren't 'buffs' and more core adjustments like MP cost/restore, MP pool, etc, things you can't or wouldn't really hype/advertise, or they're still working on it. etc

    But stay pessimistic
    (0)
    Last edited by Xenosan; 10-04-2017 at 02:20 AM.

  9. #19
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Xenosan View Post
    Maybe they haven't got to DRK yet, or their DRK adjustments aren't 'buffs' and more core adjustments like MP cost/restore, MP pool, etc, things you can't or wouldn't really hype/advertise, or they're still working on it. etc

    But stay pessimistic
    If they added HP drain to Bloodspiller, I'd be happy.
    If they increased TBN's duration by a second or two I'd be really happy
    if Dark Passenger worked with Blood Weapon I'd be VinceMcMahon.Gifing
    if Sole Survivor got useful I'd buy the Scythe weapon pack.
    (2)

  10. #20
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Aana View Post
    . That doesn't negate war from needing some type of support skill as well.
    What negates WAR from needing some type of support skill is that they already have the best damage of all the tanks, the best personal defenses of all the tanks, the best mobility of all the tanks, the best enmity generation of all the tanks, the least costly stance swaps of all the tanks, they're the only tank that doesn't require a SAM/NIN babysitter to switch off the main target to an add, the best ability to deal with forced downtime, and the best ability to burst/burn.

    WAR has a tremendous advantage over every other tank in basically every respect, and they're now being handed not just "a support skill", but a support skill that is hilariously overpowered even compared to the tank who is supposed to specialize in support defense. It's really, really dumb.
    (12)

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