Quote Originally Posted by Dreadnought View Post
the letter clearly states that you only learn one action every so levels. fire, water, aero, thunder, and stone would be 5 actions at one time.
The only reason I can see them making water/fire/aero/thunder etc as one is because currently they all do the same dmg unlike XI. They're the same level learned, and only do variance in damage based off of resists/crit/mob weak to XXX element. currently so I don't see why they would break away from that.

CNJ at the moment excluding teirs has 44 unique actions/traits. If you start grouping spells such as (elemental spells, ancient magic, debuffs / buffs you start to see around 20ish actions/traits.

Unless they plan on getting rid of some spells until WHM/BLM is introduced I see them "grouping" certain spells as a more viable answer (Look how you obtain spells currently at the moment: http://ffxiv.gamerescape.com/wiki/Conjurer )