A healer being new on the job and doing zero DPS due to a lack of confidence, is a valid reason... Many DPSing healer are not taking that into account, or just won't plain accept it as a valid reason : which is not the same as a "reasonnable argument"...
I really want to point out how some people here only consider the "technical" aspect of the problem (no DPS = loss of efficiency) and totally ignore the "personal" aspect of that problem (new, unconfident, lack of time to play, not skilled...).
That's what I tried to explain through my previous posts, but most people were totally blind to it, always coming back to the "efficiency" argument, and "do it for the group" argument.
In a discussion, not even considering the other party argument as valid, will render any attempt to debate over something useless (watch starship troopers, when two experts discuss about insects intelligence)... And it will even make things worse, if one of the group feels it is in a "superior" position (obviously here, pro-healers)
In fact, reading more and more of this thread, to me it feels like the most demanding people here, under the guise of "this is better for the group", are actually demanding more from others for their own personnal benefit. Like : "git gud" so I can get my tomestones faster... Or at least that's what I feel when they totally ignore the "social" aspect of the problem.
Or it feels like some people just want efficiency as hard as if they were working to earn money out of the game...
All that debating is useless as community and game dev team visions of the healer are not the same, and will continue to fuel this rubbish debate.
When you run DF, just try to accomodate with whoever you were teamed up with. And if it doesn't work, you can still ask to be kicked or leave... I only initiated a kick once or twice for rude behaviour, else I am usually the one leaving when playstyles are definitely not compatible.


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