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  1. #1
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Mavrias View Post
    dps being a "selfish" role is a very casual way of looking at things. and I mean no disrespect with that statement either, simply that that sort of thinking only applies to casual content (e.g. normal raids and primals, dungeons) and can easily be applied to the other two roles in the same content.
    Yes and no. While synergy and buff coordination include more awareness and less selfishness, it's still miles behind the two other roles and quite poor in responsability or pressure either.

    However, how much of the playerbase will run week1 kills ? Are we truly speaking of casual versus dedicated, or majority vs minority ?

    Since the topic is about dungeon pulls and the answer specifically concerning the hardness of jobs and fewer main roles.

    You cannot take 5% of the playerbase to conclude : dpsing is harder, when 95% of players avoid tank and healers roles because it's too much responsability to have something more than yourself to manage.
    (6)

  2. #2
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MauvaisOeil View Post
    Yes and no. While synergy and buff coordination include more awareness and less selfishness, it's still miles behind the two other roles and quite poor in responsability or pressure either.
    but ur literally pressing a button or two tankin even still is easier in a dungeon. The only time a tank really even has to fear death in a dungeon is if they are doing big pulls. while a dps can mess up one or two mechanics and still die on a dungeon boss. Same for a healer , in the 24 mans it was way harder to not die as a dps than it was tank even if i messed up a mechanic or two.
    (0)

  3. #3
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by bswpayton View Post
    but ur literally pressing a button or two tankin even still is easier in a dungeon. The only time a tank really even has to fear death in a dungeon is if they are doing big pulls. while a dps can mess up one or two mechanics and still die on a dungeon boss. Same for a healer , in the 24 mans it was way harder to not die as a dps than it was tank even if i messed up a mechanic or two.
    Literally doesn't seem to mean what you think it means, really. Then how do you explain the low pop of tanks ?
    (6)

  4. #4
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MauvaisOeil View Post
    Then how do you explain the low pop of tanks ?
    EGO!!! Big numbers and flashy effects!

    *ponders if DPS only players are insecure about something*
    (3)

  5. #5
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by MauvaisOeil View Post
    Then how do you explain the low pop of tanks ?
    Because underperforming tanks stand out a lot more than the other roles even though tanking is incredibly easy to do decently. Average players can easily notice when a tank loses aggro, when they're slow to pull or when they don't pop cooldowns, but it's not as easy for them to notice a NIN that doesn't use Huton, a BLM that doesn't keep up AF3/Enochian, or a WHM that only spams Cure II. Especially when they don't have those other jobs leveled.
    (3)

  6. #6
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Launched View Post
    Because underperforming tanks stand out a lot more than the other roles even though tanking is incredibly easy to do decently.
    That doesn't seem to make much of a difference - Even in games where DPS are on perma-CC duty and failure is obvious by the fact the enemy is not stunned/electrified/a sheep or whatever, DPS dominate the population.

    Even in single-player games where you are in full control of the entire party, people prefer to let disposable summoned creatures or the least liked character of the party be the group's tank. "He's useless, dump him full of Endurance and armor, we'll use him as cannon fodder.". It's a punching bag you throw at the enemy in the hopes that they will attack it instead of actually valuable targets and a sacrificial goat you throw at traps because it won't be missed if it dies.

    It really isn't in any way surprising most people rather not fulfill that role themselves. It's most commonly a role you give to those characters you deem worthless and people typically don't identify with such. It takes a lot of glorification to make it sound remotely appealing. And because of that, tanks have always been a niché appeal, no matter how the playstyle, difficulty and responsibilities within the group turned out.
    (1)

  7. #7
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Zojha View Post
    That doesn't seem to make much of a difference - Even in games where DPS are on perma-CC duty and failure is obvious by the fact the enemy is not stunned/electrified/a sheep or whatever, DPS dominate the population.
    ha i honestly havent a clue cause if you look at something like xenos all tank savage runs and primal runs, it shows the power of a tank at least in this game and it seems they are actually the strongest job in the game. But even still its undesired as someone who plays every job I really dont understand the appeal of dps over the other rolls. Its nothing that stands out to me that seems so amazing that Id rather not play the other two rolls but maybe thats just me. Especially considering the 30 min wait times dps have, I dont see how busy people can even tolerate this its def not that amazing to wait 30 mins just to do a dungeon just so I can play dps only I guess its something Ill never understand.
    (1)

  8. #8
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Zojha View Post
    ...
    Have you ever even pulled a group of like 10 mobs, used Inner Release > Berserk > Decimate 6 times in a row?!

    (6)

  9. #9
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,601
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Jollyy5 View Post
    Have you ever even pulled a group of like 10 mobs, used Inner Release > Berserk > Decimate 6 times in a row?!

    Kinky.....
    (0)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  10. #10
    Player
    Kerrath's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Kerrath Ellouelle
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Zojha View Post
    It's most commonly a role you give to those characters you deem worthless and people typically don't identify with such.
    really? i picked tanking because i wanted to be the protagonist. the tank is the one who trades blows with the big bad. the tank is the most prominent and leaderly member of the group.

    dps are just some sneaky backstabbers.
    (3)
    Last edited by Kerrath; 09-16-2017 at 08:33 AM.

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