Results 1 to 10 of 61

Thread: Limit breaks

Hybrid View

  1. #1
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ruinaru View Post
    That's the thing, though. I, for one, don't want Limit Breaks to be so important that you can't beat bosses without them.
    You underestimate the haughtiness of mmo communities then, if it's gonna be of any substantial utility, then it WILL become the de-facto standard. Just took at Sentinel - it's not so important that you can't beat Ifrit without it, but guess what?

    yea, that's what I thought.
    (1)

  2. #2
    Player

    Join Date
    Jun 2011
    Posts
    55
    Quote Originally Posted by Aenarion View Post
    You underestimate the haughtiness of mmo communities then, if it's gonna be of any substantial utility, then it WILL become the de-facto standard. Just took at Sentinel - it's not so important that you can't beat Ifrit without it, but guess what?

    yea, that's what I thought.
    It may become the standard strategy but that doesn't make it the only strategy. They worked in FFXI as 2-hours, and I can't understand what it is that's changed so much that they can't work here.

    And again, filling up your Limit Gauge doesn't seem like such a horrible thing to do before fighting a boss. What game have you ever played where you don't have to make preparations before entering a big fight? Filling a limit gauge is nothing compared to levelling another class for access to one skill.
    (0)