Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 61

Thread: Limit breaks

Hybrid View

  1. #1
    Player
    Join Date
    Jul 2011
    Posts
    374
    Oh yes, lets turn this game into FF7 online, we already have materia and meteor.....
    (0)

  2. #2
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    The Old Limit Break/Overdrive thread

    The Dev post.


    I would personally want those kinds of things. Final Fantasy has always been about Fantasy hasn't it? Can't we get these kinds of Heroes' Move?

    EDIT: I personally think that "Simian Thrash" and "Chaos Thrust" is the only WS closest to Limit Breaks, Animation-wise.
    (1)

  3. #3
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Ahhh even when we give an idea the ff14 forum goers troll it like no other.
    Anima and others thanks for cool ideas.. the rest will can act like kids if they want IDC....
    (0)
    Last edited by DNO; 11-09-2011 at 01:37 AM.

  4. #4
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DNO View Post
    Ahhh even when we give an idea the ff14 forum goers troll it like no other.
    Anima and others thanks for cool ideas.. the rest will can act like kids if they want IDC....
    the only posts in this thread that even approaches trolling are the ones by you, like the ones I'm quoting here. Same thing with acting like a kid

    Post that does not conform to your ideals are not automatically trolls, but then I guess it's too much to expect kids to understand the concept.


    Weapon skill is to FF14 what Limit Breaks were for FF7. While they are not identical, being in different games and all, functionally they are the same. What you is basically an OP'd and more flashy weapon skill.
    (1)

  5. #5
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    Quote Originally Posted by Aenarion View Post
    Weapon skill is to FF14 what Limit Breaks were for FF7. While they are not identical, being in different games and all, functionally they are the same. What you is basically an OP'd and more flashy weapon skill.
    I agree, they work very similar except the aren't as flashy, powerful or rarely triggered. But it is obvious that we are talking about more of a "job related super ability", the best way to do this imo is with a much longer recast timer than the average ability. This time around I want them a little more balanced, obviously FFXI Nin 2hr was not as feasible as a Rdm chainspell.

    The challenge will be to balance game content accordingly.
    (0)

  6. #6
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'll settle for one Limit for Paladin, and only if they do it right this time.

    Knights of Round

    A 13 hit attack where the Paladin dashes through the enemy, kinda like Cloud did for Omnislash Ver. 5. Each successful attack increases enmity.




    (0)

  7. #7
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Alerith View Post
    I'll settle for one Limit for Paladin, and only if they do it right this time.

    Knights of Round

    A 13 hit attack where the Paladin dashes through the enemy, kinda like Cloud did for Omnislash Ver. 5. Each successful attack increases enmity.








    More like... Seven knights walk out of thin air, target the mob your fighting, draw out their swords/ lances (or what ever diversity of weapon), engage and attack one by one with blinding speed. Let's say it was to compare to FFXII, this would be high-resolution and so much cooler. It would be visible to other players as well as other limit-breaks would be. The developers need to work their tails off for this one! Total and concentrated HIGH Final Fantasy =3

    Like this post if you dig/ love this idea. Suggest other ideas and vote 'NO' on level-break quest! Thank you! ^_^
    (0)
    Last edited by PSxpert2011; 11-09-2011 at 01:17 AM. Reason: grammar


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  8. #8
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PSxpert2011 View Post
    More like... Seven knights walk out of thin air, target the mob your fighting, draw out their sword/ lances (or what ever diversity of weapon), engage and attack one by on with blinding speed. Let's say it was to compare to FFXII, this would be high-resolution and so much cooler. It would be visible to other players as well as other limit-breaks.

    Like this post if you dig/ love this idea. Suggest other ideas and vote 'NO' on level-break quest! Thank you! ^_^
    Why seven? KoR summons Thirteen >.>
    (0)

  9. #9
    Player
    NarikoStar's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    469
    Character
    Nariko Star
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I loved the 2hours in XI, although after hearing how summons would be used in 2.0 (one guild or social-company whatever the new thing is) to be only able to summon 1 avatar at a time was pretty cool and I would think it to be something of a 'limit break' of sorts ;o
    (0)

    ★ ~*Love Love Star Maid Cafe Event Coordinator*~ ★

  10. #10
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Limit Breaks is nice but will it be just a ability with a very long reuse timer, or will certain conditions must happen before the use like FF9's Trance.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast