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Thread: Limit breaks

  1. #1
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    DNO's Avatar
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    Limit breaks

    I think one thing that ff14 is missing is a final fantasy style super move for each class/job.
    FF11 had 2 hours which was cool but it was not the sort of limit break i want.

    I liked the fact that in ff7 or ff10 if you get beat up a lot you could do a super move. What i would like to see is this sort of action in ff14. We have a Limit bar that builds every time we take damage (or give Damage w/e works) and then we get to unleash a super attack.

    That be cool. thoughts?
    (18)

  2. #2
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    Firon's Avatar
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    Firon Veleth
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    They have stated they are looking into something like this, I forgot where the dev post is.
    (1)

  3. #3
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    /Surprised..

    Thought this was another thread Q_Q about materia.


    2-hour would be nice... or 1-hour.
    (1)

  4. #4
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    Quote Originally Posted by RemVye View Post
    /Surprised..

    Thought this was another thread Q_Q about materia.


    2-hour would be nice... or 1-hour.
    Yea thats cool but i rather it not be a time limit like ff11. I want it to be were we take dmg and a limit break bar builds and we can do meteor or something cool. 2hrs are way to slow and wont work in this game because we can do a raid and ifrit every 5 mins.
    (1)

  5. #5
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    Jinrya-Geki's Avatar
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    Weaponskills are Limit Breaks :O
    (3)

  6. #6
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    Quote Originally Posted by Jinrya-Geki View Post
    Weaponskills are Limit Breaks :O
    No weapon skills are... weapon skills lol. Limit breaks are powerful moves that we can use with a big limit on it. TP moves are not limit breaks.
    (6)

  7. #7
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    Actually in a sense WS are limit breaks ... ... ..

    in games with "limit breaks" you use abilities and fila bar then do a more powerfull skill.... hmm sounds like gaining tp and doing a ws to me......

    would love 2hours .... yoshi said something about a skill that could be used once per battle or something better be carefull what they think a "Battle" is cause if its able to be done on every mob it wont be nearly as cool, powerfull or usefull unless its op as hell and breaks the game.
    (1)
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  8. #8
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    Rentahamster's Avatar
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    Renta Hamster
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    Quote Originally Posted by DNO View Post
    No weapon skills are... weapon skills lol. Limit breaks are powerful moves that we can use with a big limit on it. TP moves are not limit breaks.
    Weapon Skill: Do damage and take damage to accumulate a secondary resource meter that you can spend to do a more powerful attack.

    Limit break: Do damage and take damage to accumulate a secondary resource meter that you can spend to do a more powerful attack.

    What you're arguing for are bigger weapon skills.
    (7)
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  9. #9
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    ok lets not derail this topic please...i am of course NOT talking about weapon skills. i want abilites like hundredfists etc. Super powered skills that we can use mab once a big battle.

    Please guys you no what im saying.
    (2)

  10. #10
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    job related special moves would be nice *not ws* maybe a 30 minute timer instead of two hour mighty strikes can i have it yes please
    (0)

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