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  1. #21
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I want to add this to the DRK tanking: there is no shame in spamming your abyssal drain combo in thrash pulls and single target enmity combo until you feel satisfied with the hold on the hate. Especially with high burst jobs like RDM. Don't worry about fancy dpsing if it could mean a group wipe via loss of hate.
    (0)

  2. #22
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ErryK View Post
    I rarely use that outside of Savage content, because most damage in dungeons is physical. Diversion is technically a DPS gain as well, as it allows the MT to drop tank stance and increase his damage.
    The bosses in Sirensong sea and Ala Mhigo do a lot of magic damage, most of the trash mobs until the second boss in Bardam's Mettle have magical attacks too, so it makes sense for me to keep Apo instead of Diversion when mass pulls are going on.
    And the issue with ripping aggro can be easily remedied by just being patient for a second or two, and not go fully out the moment Shield Lob is used (but didn't hit the boss yet).
    (0)
    Last edited by Arrius; 09-02-2017 at 02:57 AM.

  3. #23
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 90
    As RDM I really didn't need to have Diversion on my hotbar (and I'm also a raider, so Apocastasis and Surecast do take up a slot in my role actions, usually one or the other). When I had problems with tank aggro was because my boyfriend was pulling 1 or half a second after the countdown, while my Verthunder landed right on 0, so I got 2 spells off before he could even shield lob. I have diversion occasionally but don't really need it since the tanks are holding aggro just fine (and never need it mid-pull since that's what Lucid Dreaming is for), it mostly seems to be a problem of RDMs pulling slightly before you do.
    (1)

  4. #24
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    I have yet to lose threat to a RDM in dungeons, even when they go full burst. Maybe you just need to work on your own opener? Sounds more like a personal problem, rather than a RDM problem, IMO
    (0)

  5. #25
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SenorPatty View Post
    I want to add this to the DRK tanking: there is no shame in spamming your abyssal drain combo in thrash pulls and single target enmity combo until you feel satisfied with the hold on the hate. Especially with high burst jobs like RDM. Don't worry about fancy dpsing if it could mean a group wipe via loss of hate.
    If your not spamming AD on trash pulls as a DRK then your not doing it right
    (1)

  6. #26
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    As dps if tank have aggro problems I use lucid dreaming every other pull and diversion every other pull. If I play tank and have aggro problems(that usually mean i am heavily undergeared compared dps) I stick in tank stance and use aggro combo. Never had any problem with aggro sounds more like players problem they not utilize their abilities.
    (0)

  7. #27
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Arrius View Post
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    But if the tank can't hold the trash/boss even after that, they are either bad or too stuck up in being in dps stance.
    Diversion and Lucid Dreaming are very different. Diversion reduces the amount of threat your skills generate, while Lucid Dreaming halves your current amount of threat. One is proactive and used BEFORE you pull aggro so you give the tank time to lock threat on mobs. The other is reactive and used AFTER you've already pulled aggro. Lucid Dreaming is your "I screwed up" button as far as threat is concerned IMO.

    Personally I take BOTH skills. Diversion is my opener in any situation where I feel its likely I'll pull aggro and make it difficult for the tank to round things up and lock them down. Lucid Dreaming is something I shouldn't have to use unless I need mp but if aggro does get dicey, I have it to drop my threat in an instant. I feel that if I didn't have Diversion and simply relied on Lucid, I'd be slowing down the group overall because mobs would be breaking off from the tank, messing up positionals for the melee, forcing the tank to wrangle them back and overall just hurting the group's efficiency. Prior to the role skill revamp, caster dps had Diversion as their only threat management tool and I feel its the primary tool caster dps are intended to use for threat management, while Lucid is meant more for mp management and a bonus threat dump for emergencies.

    Diversion is far from a wasted job action and it's certainly better than most other skills you could take in its place, especially if you're actually having threat issues. If you're having aggro problems but don't take you aggro management tool because you think its "a wasted job action" then the problem is you. Now that's not to say that some tanks aren't bad at their jobs or spending too much time in dps stance, but if you're consistently having threat issues no matter the tank, the issue is probably not the tanks.
    (4)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  8. #28
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,169
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nicodemus_Mercy View Post
    If you're having aggro problems but don't take you aggro management tool because you think its "a wasted job action" then the problem is you. Now that's not to say that some tanks aren't bad at their jobs or spending too much time in dps stance, but if you're consistently having threat issues no matter the tank, the issue is probably not the tanks.
    I do not have any problem with bursts or ripping aggro at all as a DPS - Because I can read the situation about and around the tank and react accordingly instead of going full yolo. Diversion itself is an okay job role, especially for physical DPS, yet for Red Mage it's something I avoid getting, as LD works for me just as good.
    (0)

  9. #29
    Quote Originally Posted by Nabian View Post
    I have yet to lose threat to a RDM in dungeons, even when they go full burst. Maybe you just need to work on your own opener? Sounds more like a personal problem, rather than a RDM problem, IMO
    i've only leveled PLD to 70 so far, but it's definitely a RDM problem. i only had to adjust my opener on dungeon bosses for good RDMs and nobody else.

    Quote Originally Posted by Arrius View Post
    The bosses in Sirensong sea and Ala Mhigo do a lot of magic damage, most of the trash mobs until the second boss in Bardam's Mettle have magical attacks too, so it makes sense for me to keep Apo instead of Diversion when mass pulls are going on.
    tanks and healers never count on that since they can easily be paired with DPS that don't have it, the flow of a dungeon would be a lot more consistent for random parties if you use Diversion instead.
    (1)

  10. #30
    Player
    Jeycht's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    286
    Character
    Jeycht Rechton
    World
    Moogle
    Main Class
    Dragoon Lv 100
    No trouble with any RDM even as PLD. I do 1 aggro combo and switch to sword, I do that even with RDM who have 345 weap full stuff. (like the one in my raid group who have try once to get aggro haha)
    (2)
    Clean everything before any nerf is my goal. No matter the time needed to reach the last hp and beat it.
    twitch.tv/jeycht

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