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  1. #1
    Player
    OwlBlackX's Avatar
    Join Date
    Jan 2016
    Posts
    573
    Character
    Redde Wing
    World
    Mateus
    Main Class
    Gunbreaker Lv 100

    SE, can you fix RDM's aggro?

    I really tired about horrible happen this....

    I played DRK as tank.
    Many times runs in dungeons. Used my aggro to enemies first.
    But, RDM always get aggro so faster. Enemies start ignored me....
    (0)
    Last edited by OwlBlackX; 09-01-2017 at 09:04 PM.

  2. #2
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,973
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    That's entirely on the RDM for opening too early or just not using diversion/lucid dreaming.
    (41)

  3. #3
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Nothing wrong with RDM's aggro- their burst is just really, really high. If RDM steal aggro from you, ask them to pick up diversion or use lucid dream early. With all cooldowns up, RDM bursts around 6k worth of enmity on a single enemy. AoE shouldn't be running into issues. If they're still stealing after pull, like on a boss, consider doing another rotation of enmity gaining skills before dropping into DPS.
    (6)

  4. 09-01-2017 08:49 PM

  5. #5
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,133
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lumina View Post
    You've had shitty RDMs that don't know how to use Diversion then. The sad reality is that many DPS players find validation in being able to rip the enemy off their tank, as they think it somehow validates their ability to do their job well. Just another consequence of not having a parser or any kind.
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    But if the tank can't hold the trash/boss even after that, they are either bad or too stuck up in being in dps stance.
    (7)

  6. #6
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Arrius View Post
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    But if the tank can't hold the trash/boss even after that, they are either bad or too stuck up in being in dps stance.
    I had one the other day pull the boss in DPS stance in Kugane Castle and i ended up having to run before he finally managed to get aggro back. This obsession with stance dancing gets to be a bit much when they can't hold aggro and then want to blame the dps for not performing correctly.
    (15)
    Last edited by LaylaTsarra; 09-01-2017 at 09:06 PM.

  7. #7
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    I had one the other day pull the boss in DPS stance in Kugane Castle and i ended up having to run before he finally managed to get aggro back. This obsession with stance dancing gets to be a bit much when they can't hold aggro and then want to blame the dps for not performing correctly.
    Did you use diversion?
    (10)

  8. #8
    Player
    Marianno's Avatar
    Join Date
    Aug 2013
    Posts
    268
    Character
    Synth Istituto
    World
    Siren
    Main Class
    Arcanist Lv 85
    Not taking sides but there has been an increase of tanks pulling bosses/trash mobs in DPS stance especially in Deltascape normal (bosses). It is correct to say that DPS should be using DPS ENMITY SKILLS (USE THEM EVEN IF YOU HATE THEM *LOOKING AT YOU MELEE/BLM/RDM ^_^). However, too many times it is the case of tanks simply wanting to sit in DPS stance and forget that securing aggro should be their primary concern. I have died more times as a healer (using only healing abilities) and DPS using LD/diversion because of this. Not saying tanks are only to blame, but as a tank (and an infrequent tank player), one must never forget that you are the parties meat shield. Go into DPS stance when you have a far lead on aggro. Again, DPS should be using the DPS ENMITY SKILLS (USE THEM EVEN IF YOU HATE THEM). Saves everyone a headache.
    (0)

  9. #9
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Dungeon aggro lost on SAM/RDM tends to usually be because they are single targeting in a pretty large "you should AoE" here situation. In raids not using Diversion/Lucid when appropriate tends to lead themselves getting killed if they put up respectable DPS.

    It used to be pretty annoying in earlier dungeons with no stances, before they buffed tank aggro
    (0)

  10. #10
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    I play DRK is every expert roulette ... I never lose aggro to a RDM ... ever. Check your latency/opener combo?

    Just for reference. I use Unmend, leap. After that depends on the size of the group, I will either use abyssal drain x3 for larger groups (mainly to help with healing), then use 1 normal aoe (forget the name off the top of my head). After this combo, I never have to use another aggro combo until the mobs die (except for bosses).
    (0)
    Last edited by Nyxn607; 09-03-2017 at 05:40 AM. Reason: added rotation
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

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