Results 1 to 10 of 59

Hybrid View

  1. #1
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Arrius View Post
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    But if the tank can't hold the trash/boss even after that, they are either bad or too stuck up in being in dps stance.
    Diversion and Lucid Dreaming are very different. Diversion reduces the amount of threat your skills generate, while Lucid Dreaming halves your current amount of threat. One is proactive and used BEFORE you pull aggro so you give the tank time to lock threat on mobs. The other is reactive and used AFTER you've already pulled aggro. Lucid Dreaming is your "I screwed up" button as far as threat is concerned IMO.

    Personally I take BOTH skills. Diversion is my opener in any situation where I feel its likely I'll pull aggro and make it difficult for the tank to round things up and lock them down. Lucid Dreaming is something I shouldn't have to use unless I need mp but if aggro does get dicey, I have it to drop my threat in an instant. I feel that if I didn't have Diversion and simply relied on Lucid, I'd be slowing down the group overall because mobs would be breaking off from the tank, messing up positionals for the melee, forcing the tank to wrangle them back and overall just hurting the group's efficiency. Prior to the role skill revamp, caster dps had Diversion as their only threat management tool and I feel its the primary tool caster dps are intended to use for threat management, while Lucid is meant more for mp management and a bonus threat dump for emergencies.

    Diversion is far from a wasted job action and it's certainly better than most other skills you could take in its place, especially if you're actually having threat issues. If you're having aggro problems but don't take you aggro management tool because you think its "a wasted job action" then the problem is you. Now that's not to say that some tanks aren't bad at their jobs or spending too much time in dps stance, but if you're consistently having threat issues no matter the tank, the issue is probably not the tanks.
    (4)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  2. #2
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,170
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nicodemus_Mercy View Post
    If you're having aggro problems but don't take you aggro management tool because you think its "a wasted job action" then the problem is you. Now that's not to say that some tanks aren't bad at their jobs or spending too much time in dps stance, but if you're consistently having threat issues no matter the tank, the issue is probably not the tanks.
    I do not have any problem with bursts or ripping aggro at all as a DPS - Because I can read the situation about and around the tank and react accordingly instead of going full yolo. Diversion itself is an okay job role, especially for physical DPS, yet for Red Mage it's something I avoid getting, as LD works for me just as good.
    (0)

  3. #3
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Arrius View Post
    I do not have any problem with bursts or ripping aggro at all as a DPS - Because I can read the situation about and around the tank and react accordingly instead of going full yolo. Diversion itself is an okay job role, especially for physical DPS, yet for Red Mage it's something I avoid getting, as LD works for me just as good.
    I like having Diversion and Lucid Dreaming, even in raiding situations. In V3S, for instance, when I pop diversion in my precast, I can unload hard and fast at the word "go"; diversion will be up again in time for White Flame, which is another instance where hitting it hard and fast is a boon for the whole group. Killing it before mindjack means a good chunk of extra dps time on Hali before that goes off. Diversion is unfortunately not up for the dragon so I have to wait a bit before bursting there, but it's up again by Apanda where a strong burst is also nice to have.

    My only real contention is where you call it a "wasted slot" because I've found a good deal of use for it.
    (0)

Tags for this Thread