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  1. #1
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by JunseiKei View Post
    Nothing wrong with RDM's aggro- their burst is just really, really high. If RDM steal aggro from you, ask them to pick up diversion or use lucid dream early.
    RDM has to open with Diversion if they don't want to pull off the tank, I have had it many times where I end up taking aggro and dying during raid because I didn't open with Diversion. There's only an issue if after using Diversion you are still pulling off the tank, which usually ends up being on the tank, and not the RDM.

    Quote Originally Posted by Arrius View Post
    Diversion is a wasted Job action on a RDM, they should use Lucid Dreaming to dump their aggro and get mana back, which is by far more useful.
    Wasted opposed to what? Surecast? Drain?
    (7)



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  2. #2
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,221
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ErryK View Post
    Wasted opposed to what? Surecast? Drain?
    Apocatastasis.
    (1)

  3. #3
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Arrius View Post
    Apocatastasis.
    I rarely use that outside of Savage content, because most damage in dungeons is physical. Diversion is technically a DPS gain as well, as it allows the MT to drop tank stance and increase his damage.
    (9)



    Baby, tell me, what's your motive?

  4. #4
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,221
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ErryK View Post
    I rarely use that outside of Savage content, because most damage in dungeons is physical. Diversion is technically a DPS gain as well, as it allows the MT to drop tank stance and increase his damage.
    The bosses in Sirensong sea and Ala Mhigo do a lot of magic damage, most of the trash mobs until the second boss in Bardam's Mettle have magical attacks too, so it makes sense for me to keep Apo instead of Diversion when mass pulls are going on.
    And the issue with ripping aggro can be easily remedied by just being patient for a second or two, and not go fully out the moment Shield Lob is used (but didn't hit the boss yet).
    (0)
    Last edited by Arrius; 09-02-2017 at 02:57 AM.

  5. #5
    Quote Originally Posted by Nabian View Post
    I have yet to lose threat to a RDM in dungeons, even when they go full burst. Maybe you just need to work on your own opener? Sounds more like a personal problem, rather than a RDM problem, IMO
    i've only leveled PLD to 70 so far, but it's definitely a RDM problem. i only had to adjust my opener on dungeon bosses for good RDMs and nobody else.

    Quote Originally Posted by Arrius View Post
    The bosses in Sirensong sea and Ala Mhigo do a lot of magic damage, most of the trash mobs until the second boss in Bardam's Mettle have magical attacks too, so it makes sense for me to keep Apo instead of Diversion when mass pulls are going on.
    tanks and healers never count on that since they can easily be paired with DPS that don't have it, the flow of a dungeon would be a lot more consistent for random parties if you use Diversion instead.
    (1)

  6. #6
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Arrius View Post
    Apocatastasis.
    Apocatastasis is even more situational than diversion though. Unless the boss got a nasty magic tank buster it's pretty much superfluous.
    And on the other hand the RDM opening happen everytime. Lucid Dream reduce your current enmity, so if you're using it during your opener not only it might happen after you pulled the aggro and your target already start moving but you also will restart building aggro right after you used it and might waste some of the regen if you didn't use enough MP.
    (10)

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