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  1. #10
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    I static with a RDM as a drk, it is a git gud issue. Sure I would lose hate sometimes in AoE situations but any high burst on single target DPS that needs to before going to AoE can do that. It is also a bit of an issue if they are releasing FULL burst on single target too soon, and having Lucid Dreaming can help with that. (and provoke) It would also help if instant = instant, it takes too long for monster start hitting you again after inputting provoke because the game takes too long to process animation.

    For single target used your emitiy combo twice, then hard slash > drop grit > blood weapon syphon strike > dark arts soul eater. Then weave in DA/soul eater as you do the DPS combo again and different defense CDs at different points, put grit back up if you find your self taking too much damage.

    Personally I found aoe hate harder on pld, but then again I find flash botting boring. (I am not sure how much I am supposed to be using flash since it is a DPS loss,total eclipse doesn't have an emitiy bonus.)

    Quote Originally Posted by JunseiKei View Post
    Nothing a tank can do will net them nearly as much enmity as a bursting RDM; maybe if the enmity is being diverted by a NIN using smokescreen, but that's still not anything the tank can do on its own. For dungeon runs, not much else is such a 'make-or-break' difference in role skill choice. Raiding, yes, but not normal dungeons. Might as well pick up diversion and avoid needless destruction to team play.
    Yeah you do not need much, Diversion, swiftcast, lucid, manashift, and maybe addle ( though I do not know if damage formulas in this game works like that, some games lowering INT on the target means you can deal more damage to them) Not like you are going to use break, surecast, drain anyway...
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    Last edited by Snow_Princess; 09-01-2017 at 10:00 PM.

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