Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 59

Hybrid View

  1. #1
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Arrius View Post
    I do not have any problem with bursts or ripping aggro at all as a DPS - Because I can read the situation about and around the tank and react accordingly instead of going full yolo. Diversion itself is an okay job role, especially for physical DPS, yet for Red Mage it's something I avoid getting, as LD works for me just as good.
    I like having Diversion and Lucid Dreaming, even in raiding situations. In V3S, for instance, when I pop diversion in my precast, I can unload hard and fast at the word "go"; diversion will be up again in time for White Flame, which is another instance where hitting it hard and fast is a boon for the whole group. Killing it before mindjack means a good chunk of extra dps time on Hali before that goes off. Diversion is unfortunately not up for the dragon so I have to wait a bit before bursting there, but it's up again by Apanda where a strong burst is also nice to have.

    My only real contention is where you call it a "wasted slot" because I've found a good deal of use for it.
    (0)

  2. #2
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,946
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Maybe if the tanks were in tank stance and not dps stance it wouldn't be an issue. I find too many tanks forget why they're there. I'm not saying using diversion is bad but it often happens with a tank is in dps stance.
    (16)

  3. #3
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    Maybe if the tanks were in tank stance and not dps stance it wouldn't be an issue. I find too many tanks forget why they're there. I'm not saying using diversion is bad but it often happens with a tank is in dps stance.
    If there's an item level disparity where the RDM has a higher ilvl than the tank, this can happen regardless if the tank is in tank stance or not. Also most tanks with any amount of sense start off pulls in tank stance.

    Also OP, on bosses, start off with a DA + PS and you should never lose aggro on bosses, and on trash pulls try to get out a DA + Abyssal Drain as quickly as possible.
    (4)
    Last edited by 347SPECTRE; 09-01-2017 at 09:07 PM. Reason: Grammar

  4. #4
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    I static with a RDM as a drk, it is a git gud issue. Sure I would lose hate sometimes in AoE situations but any high burst on single target DPS that needs to before going to AoE can do that. It is also a bit of an issue if they are releasing FULL burst on single target too soon, and having Lucid Dreaming can help with that. (and provoke) It would also help if instant = instant, it takes too long for monster start hitting you again after inputting provoke because the game takes too long to process animation.

    For single target used your emitiy combo twice, then hard slash > drop grit > blood weapon syphon strike > dark arts soul eater. Then weave in DA/soul eater as you do the DPS combo again and different defense CDs at different points, put grit back up if you find your self taking too much damage.

    Personally I found aoe hate harder on pld, but then again I find flash botting boring. (I am not sure how much I am supposed to be using flash since it is a DPS loss,total eclipse doesn't have an emitiy bonus.)

    Quote Originally Posted by JunseiKei View Post
    Nothing a tank can do will net them nearly as much enmity as a bursting RDM; maybe if the enmity is being diverted by a NIN using smokescreen, but that's still not anything the tank can do on its own. For dungeon runs, not much else is such a 'make-or-break' difference in role skill choice. Raiding, yes, but not normal dungeons. Might as well pick up diversion and avoid needless destruction to team play.
    Yeah you do not need much, Diversion, swiftcast, lucid, manashift, and maybe addle ( though I do not know if damage formulas in this game works like that, some games lowering INT on the target means you can deal more damage to them) Not like you are going to use break, surecast, drain anyway...
    (1)
    Last edited by Snow_Princess; 09-01-2017 at 10:00 PM.

  5. #5
    Player
    SpiritMuse's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    1,012
    Character
    Lelane Lavellan
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Snow_Princess View Post
    (I am not sure how much I am supposed to be using flash since it is a DPS loss,total eclipse doesn't have an emitiy bonus.)
    In a dungeon? Use flash until you are comfortably holding hate. If you lose hate and your caster gets hit and their spell casting interrupted, that's a bigger dps loss than your total eclipse could make up for (and on top of that you'd have to spend extra GCDs working to reestablish hate anyway, even if it's not a caster who gets attacked). If you lose hate and your healer gets eaten and your party wipes... well, thats an even bigger dps loss, to put it in those terms.
    (0)

  6. #6
    Player
    Xetagonist's Avatar
    Join Date
    Jul 2017
    Posts
    29
    Character
    Obsidian King
    World
    Typhon
    Main Class
    Dark Knight Lv 70
    As a DRK main, no idea what you're doing wrong in keeping aggro off RDMs.

    If you're losing hate to a pack of mobs, Unleash initiation + Abyssal Drain spamming works. Single target wise, a DA'd Power Slash Combo or two is sufficient after an Unmend + Unleash opener.
    (0)

  7. #7
    Player
    Evumeimei's Avatar
    Join Date
    Aug 2013
    Posts
    314
    Character
    Kirsa Ishtola
    World
    Balmung
    Main Class
    Arcanist Lv 37
    I had a RDM constantly aggroing enemies in Castrum Abania. I don't think it was my fault, though I felt pretty bad about it. They were level 70 while I was 69, and I would use Shield Lob on one enemy (while waiting for GCD to use flash) and they'd inevitably pull aggro from one enemy during each start of the pull. I had no problems maintaining aggro once I got it back. I think they were attacking mobs I hadn't shield lobbed sometimes... But sometimes I think they just burst the enemy too fast. Ended up really disliking tanking that place (I don't tank much to begin with).
    (1)

  8. #8
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    I can't have Diversion every pull guys...

    Sure some of the time, but it's impossible for me to have it every pull. And when I do one scatter and the tank can't get hate off of me from the ONE scatter, I don't think Diversion would have made a difference anyways.
    (6)

  9. #9
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    As DRK you don't have much excuse. When it comes to groups you should be spamming Abyssal Drain anyways. When it comes to single targets that should be an even more sure thing. It's understandable that you can sometimes make mistakes, and when an enemy or two moves away from the group, it can be difficult to manage the aggro at that point, but that's merely a situation that stemmed from a mistake to begin with.
    (0)

  10. #10
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I want to add this to the DRK tanking: there is no shame in spamming your abyssal drain combo in thrash pulls and single target enmity combo until you feel satisfied with the hold on the hate. Especially with high burst jobs like RDM. Don't worry about fancy dpsing if it could mean a group wipe via loss of hate.
    (0)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast

Tags for this Thread