If I read your OP correctly, you were standing in the aoe's because you find annoying dodge them, then complaining you got kicked for this.
Kick feels legit to me.


If I read your OP correctly, you were standing in the aoe's because you find annoying dodge them, then complaining you got kicked for this.
Kick feels legit to me.
Yeah differing playstyles can be a valid reason for a kick (from that person's perspective), which to be honest in my personal opinion seems bit extreme in just normal dungeon content (and if you cancelled it after the boss had died, I'd see that as no big deal from my own personal viewpoint, yeah I'd say the kick was unjustified and unfair). In DF you are always going to get playstyles that conflict, it can be a bit of a c***pshoot to be honest. If we want the rewards, we have to suck it up and adjust.. or make a premade and do roulette via that way. I haven't played in two weeks because of douchebags in DF, but then again I chose to subject myself to that, only got myself to blame therebeing anoying is one thing but being kicked for it is another.
I don't normally cancel raises but this was right after the boss had died wasting close to no time.
the greneral feeling i'm getting from this thrend so far is that its OK to kick people for not AOE DPSing, not DPSing as a healer, pulling too much, pulling too little which are both anoying to some degree but to be kicked for it?![]()




Think about it from their perspective. You refused a raise without saying a word just to avoid weakness, which would be at roughly 50ish seconds by the time the tank pulled something. And then you promptly die and run back a second time. As a healer myself, that would annoy me far more. The stress you supposedly "alleviated" of me is disregarded since I now have focus heal the tank for longer due to things not dying fast enough. That leaves me with potentially less cooldowns if said tanks decides to pull huge.
Now you're just making excuses. Duty Finder has no expectations. It's a tool used to randomly select 4/8/24 players and party them together. What they choose to do from that moment forward is at their own discretion. As gear levels increase, expect to see more tanks trying the mega pulls.
I mean, I could show you if you really want but I might as well show you me buttering some toast or tying my shoelace for the level of difficulty in not being hit while casting a ranged lb.
While your situation seems unfortunate its obvious a little communication would've kept you in that group, try taking responsibility for messing up and being apologetic rather than silently throwing a tantrum.



The first death was in the boss room.Think about it from their perspective. You refused a raise without saying a word just to avoid weakness, which would be at roughly 50ish seconds by the time the tank pulled something. And then you promptly die and run back a second time. As a healer myself, that would annoy me far more. The stress you supposedly "alleviated" of me is disregarded since I now have focus heal the tank for longer due to things not dying fast enough. That leaves me with potentially less cooldowns if said tanks decides to pull huge.
Return -> click on the shortcut portal -> back in boss room = ~ 20 sec (or maybe 10 sec with a SSD) versus weakness timer
Maybe the OP would have been faster if he have used Return while the boss was still at 1% or 2%. The raise was cast after the boss died, and therefor wasted because of the shortcut at the entrance. It would be another thing if the raise was cast before the boss died and the OP ignored it until the boss died.
The 2nd death sound like it happened directly behind the boss room. So Return should be still faster than waiting until the healer have time for a raise.
Last edited by Felis; 08-23-2017 at 09:23 PM.




Why would the tank pull the series of mobs after the first boss when everyone wasn't there? Speed running tanks like that are the cause of the problem not because one person died to an aoe with the first boss. That happens. I suspect he pulled all the mobs up to the dogs with just the ninja there.
Last edited by LaylaTsarra; 08-23-2017 at 09:24 PM.


while I understand the 2 deaths are my fault and I could proberly have avoided them to just have suddently be vote kicked with no warning for no really reason is rude. btw I did say hello and the begining of the dungoen to which I got zero responce to.
I have done this dungeon a lot of times and even got commendations and this is the first time I have been kicked. there has been a lot of times I would have loved to have kicked the tank or healer in the past for just not being able to do there job fully but haven't but hey ho that's just me.
unless someone from SE contacts me for the names I plan to do nothing further and just consider them bad apples of the comunity which there seems to be quite a few of
Age of War
Hey
I think after the first death they didn't want to hang around for you to run back and it probably irritated the healer that you refused the revive and as said earlier they may have been annoyed they were left to face the mobs as 3 as well as a kinda "why should we have to wait around for him just because he refuses a revive" feeling. :P
You then come back and limit break the mobs, which could have been viewed as "well had he had not refused the revive he wouldn't have to use And waste a LB" and then to top it off you die again and run back, thus wasting their time again.
Did you say anything at all?
It may explain the kick. I wouldn't worry about it.![]()


you put unnecessary stress on the healer by not even trying to avoid aoe. you didn't help killing things faster either.
I can see why you got kicked. not say ing i would, but it's totally understandable.
I don't really see what all of this has to do with the topic title. not evading hits cause you are lazy is not a playstyle.




Do people get kicked a lot? I don't think I have ever been kicked..
WHM | RDM | DNC
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