Bad habit from FF11 I swear!
Bad habit from FF11 I swear!
Your a horrible healer if you throw regens before a pull, plain and simple. Go back to WoW. That B.S. isn't wanted in this game.
No, this is a prime example that you have little understanding about how this game functions.
#1. As a tank some pulls in this game it is impossible to get enmity on all of the mobs in one GCD. <---------- Understanding this concept is the key to understanding the situation
#2. If a healer cures or regen is placed on the tank just as they pull (already too late to /statusoff) then any mob not hit with one GCD the tank will have zero control of until their first GCD finishes and they are able to take action again.
*Sure you might get lucky sometimes and the regen doesn't tick before you get hate due to server tick being every 3 seconds, but it is impossible to keep track of the regen/DoT server tick so chances are the healer will pull hate and the mobs will run away before you can use overpower/unleash/flash.
#3. It is 100% impossible within the game's rules for a tank to fix #2; you cannot just magically get rid of your GCD and you cannot magically make the mobs always be clumped up for every pull so that you can hit them all with one GCD.
#4. Only the healer has the power to 100% stop #2 from happening by just not using overheals on pull and waiting 3 seconds before healing anyone.
So you're telling others to "git gud", but you obviously lack the fundamentals to understand the situation....so maybe you should rethink your insult to every tank who cannot get hate on all mobs in one GCD, because on some pulls that is 100% impossible so FYI even you can't do what you are telling others to do.
Last edited by Miste; 08-21-2017 at 04:49 AM.
Honestly I believe that is the whole reason why this is a problem as ,until I stopped, playing Regen effect would give aggro to the tank and the healer while here it's the opposite
Last edited by Remedi; 08-21-2017 at 04:55 AM.
Well sure, but everything is a "hassle" to healers, or at least some. Since we don't know how much a person can or can not deal with. Pulling more then 3 mobs could be a frustration, not popping a cool down could lead to problems, dps'ing and healing to the same time, as well as either dps or heal could cause it as well. And while I agree with you, normally dps shouldn't stand in avoidable aoe's, nor does the tank and the healer. I always say this, if the dps does the dmg I don't mind babysitting him/her. But if it's absolute below average, I am sorry, you better move or no heals. But I do the same with tanks and heals.
All I was saying is this and maybe it didn't come across, if there's complaints about healers not dps'ing or healing or both, then why once again we have another topic, that complains about regen pre pull or during big pulls. Instead of maybe looking at the tank itself, or the person playing it, maybe in this case it isn't the healers fault but the tanks? We can't constantly say, oh it's the bad healer, when maybe tank as well as dps have some responsibilities too. Just throwing that out there tho..
You have the right of it, Kazrah. It's a simple matter to overcome. However, if your healer doesn't bring any adds they get directly to you then they are completely at fault. If you have aggro and don't run to the tank, try to die with dignity.
I will admit that I was one of those healers from FFXI that could face tank forever and glad I can still do that on this game as well (AST Noct is more fun than XI WHM stoneskin forever cure) and sometimes I will purposefully grab the attention of incoming add mechanic crap that has hate spread across the party, or a DPS being stupid and trying to tank something biting off a third of their hp each hit, to redirect it all to one point with one Helios to make it easier for tank to grab or leave alone.
I'm perfectly fine with being hit if it makes it easier if the tank has too much on them already but regen pull I will never do. There's a difference between knowing your limits and not knowing what you're doing and regen before pull is definitely not the former, face tank healer experience or not. You have lost the right to put blame on anyone but yourself at that point.
I'm not, when I say you I was talking in general lol.
I don't pre-regen because I don't feel like getting wrecked and causing more crap for everyone else.
I'm a main healer and a Trainee tank.
As a healer - I don't do it.
As a tank - Please don't do it.
If you're doing a large pull, would you rather be halfway dead before you finish grabbing everything?
As a healer, when I see that my tank's HP dropped too much during a large pull, I try to land a Tetra or a Cure on him between mobs (but preferably, I keep Tetra for when the pull is finalized, and use it before of while I Holy). That way, the enmity of the present mobs is already secure, one Cure or Cure II won't hurt me. And the spell will be done before we reach next group, or before next group spawn. To me, Regen sustains enmity-pulling after cast, so it's less desirable in the middle of herding.
Also, if tank's HP drops enough to be an issue here, that tank probably should not execute such large pull. And if Regen alone is enough to cover the problem, then it's not a life-threatening situation, and thus curing (or Regen) can wait until the pull has finalized. If the tank is really dying in the middle of the pull, Regen alone won't help anyway.
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