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  1. #91
    Player
    Aleczan's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    535
    Character
    Aleczan Knighthill
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Greedalox View Post
    Ironic (and let's admit, hypocritical) how many people here are telling tanks to git gud instead of the healers. It's a bad habit, a tank should always be flipping off Regen/HoTs before the next pull and healers shouldn't be putting that stuff up until a tanks established.
    Main heal here. And I double THIS. It IS a bad habit to throw Regen before the pull is finalized.

    The point I want to emphasize is, YES, an excellent tank who pays extreme caution and puts much extra effort in pulling or an extraordinary tank could dismiss or negate any form of pre-pull or mid-pull Regen without issue. However, what about fledging tanks who is already trying their damnedest to do it their best, or average tanks who are still trying to get better, or perhaps those who might have some latency issues so when they Flash and stuff, the mobs do not react instantly and still run in the opposite direction to beat on the healer?

    For me, if there's any small strategic action that I could take more caution with that WILL make the tank's life easier, I try to do it. If I slip and make a mistake, or if I play differently from what they're familiar with and they POLITELY ask me to change my approach, I try to grant their request. I try to adjust and make the TEAM WORK better for everyone.

    There is truly no reason to make the run become hell for the tank. If my cooperation will help lessen their stress, their difficulty, or help them perform better, and make the run smoother and happier, I do it.

    This goes for both sides, without doubt.

    If me being decent means the tank (or anyone else) won't need to take up more burden and exert themselves to the extreme to make the run a smooth one, naturally, I would want to be decent and not sloppy, right? As many others have already stated in this thread, there's really no need to make the job harder for the tank by doing small unnecessary things that only do more harm than good (or do no good and no harm, but is annoying) .
    (6)
    Last edited by Aleczan; 08-20-2017 at 06:10 PM.

  2. #92
    Player
    Jas710's Avatar
    Join Date
    Aug 2013
    Posts
    357
    Character
    Wolf Spyder
    World
    Siren
    Main Class
    Pugilist Lv 70
    Healers: Don't use Regen pre-pull.
    Tanks: Learn how to use the goddamn /statusoff.

    Thread resolved. Next.
    (5)

  3. #93
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    I react in 2 way for this: if my mood is good I remove the regen manually. If my mood is bad i leave him with his agro so he learn his lesson. And then there's those that keep spamming me regen when I remove it while I pull.
    (2)

  4. #94
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Aife View Post
    I've been guilty of this on more than one occasion, I have to admit.

    I think I struggle with the correct timing when the tank doesn't really provide any indication as to how many mobs they intend on plowing through before they stop to let the group catch up...
    If a tank knows how to aoe pull then a regen should be fine they just need to use their brain and time their flash/overpower/dkwhatsit properly. I levelled all the healers together in two level steps and very rarely did i get hate from a regen pre-pull and on the rare occasion I just went to the tank and waited patiently for them to eventually pull it off.

    Unfortunately there's just too much poor tanking in this game. Most tanks think that mass pulling is good tanking and it's everyone else that is bad when 99% of the time it's a 'hero' tank that's the issue. If there's good tanking then that leaves time for the healer to do some (optional) damage and actually make the encounter go much faster.
    (2)

  5. #95
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    As a tank...even with Regen I never have problems grabbing threat....maybe its not the healers problems and more of a bad tank problem?
    (5)

  6. #96
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Nabian View Post
    As a tank...even with Regen I never have problems grabbing threat....maybe its not the healers problems and more of a bad tank problem?
    It's just that you have to run after all the mob for agro if you keep regen while no regen mean throwing a axe/shiel/somethingdark at 1 mob bringing the whole pack and repeat until being blocked and take all their agro, which mean far more fast.
    (2)

  7. #97
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    This is only a issue for tanks that have no idea how to do burst aoe threat. The only time i've seen regen pull of a tank pre-pull is by the tank running into a group of mobs then waiting like 2-3 seconds to use flash/overpower/ect.. This is a prime example of git gud.
    (3)

  8. #98
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Selova View Post
    This is only a issue for tanks that have no idea how to do burst aoe threat. The only time i've seen regen pull of a tank pre-pull is by the tank running into a group of mobs then waiting like 2-3 seconds to use flash/overpower/ect.. This is a prime example of git gud.
    If they had used unmend/shield lob/tomahawk, of course they're to take 2-3 seconds to use an AoE grab, GCD is active at that point
    (7)

  9. #99
    Player
    Nalfein's Avatar
    Join Date
    Sep 2011
    Posts
    182
    Character
    Warit Jutamachat
    World
    Masamune
    Main Class
    Conjurer Lv 80
    It's just a really bad habit sometime I just miss cast regen or medica 2 pre pull in a rush as soon as I notice that I usually use sprint and glue the tank to avoid unnecessary steps if you're a healer and you're in my case it may be another way around.
    (1)

  10. #100
    Player
    otarolgam's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    263
    Character
    C'qhataia Ixa'ris
    World
    Balmung
    Main Class
    Paladin Lv 70
    So, question: I notice the game doesn't have an already accessible "/statusoff" button for this type of shit.

    Then tell me...

    If the base game doesn't have anything designed to combat the whole "pregen" thing...

    THEN MAYBE "PREGEN" ISN'T AN INTENDED STRATEGY!?

    Tanks shouldn't have to design a god damn macro to deal with a problem the Healers are dumping on us!
    (5)

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