Quote Originally Posted by Umbeliel View Post
Because no one wants to play it of course. Warrior provides nothing unique compared to a Paladin except for the fact that it's not a Paladin. Warriors are -not- doing more dps than Paladins. It's very, very close. Basically identical.
At the 99th percentile, WAR is ahead of PLD by 2-4% on every current fight except v2s, where they pull even (due to the fact that that fight specifically is really good for PLD). 2-4% is not "basically identical", it's a solid advantage - it just isn't gamebreakingly overpowered the way that tank DPS was in Heavensward, where WAR was literally 15-20% or more ahead of PLD on a lot of fights. God willing, SE will never do anything quite that stupid with tank balance again, because it's an awful idea.

WAR also provides much, much, much better personal mitigation than PLD, and is generally regarded as the tank with the strongest and most versatile set of defensive abilities, which are also the easiest to use, with long durations and very little in the way of tight timing windows.

WAR is in a very good spot right now, and is absolutely well worth a party slot. In a situation where (for whatever reason, it's just a hypothetical) one tank slot is guaranteed to go to DRK, then you'd be better off with a WAR than a PLD in the other slot, except in cases where you can get exceptionally good mileage out of Divine Veil/Passage of Arms (basically, week-one v4s progression).