Quote Originally Posted by Kosmos992k View Post
That's a self inflicted wound though. I've played since Beta 3, I'm already ilvl 315 and haven't run any dungeon in the game more than 20-30 times in the entire life of the game, except possibly the first 3/4 ARR dungeons, but even then, I don't think it's many more times than that. People choose to run and rerun certain instances to quickly grind out the relics. That will burnout the player on that content for sure. but it's self inflicted. You could just as easily take your time.
Dungeons are all the same; trash that does negligible damage on route to a boss encounter. Be it Xelphatol, Ala Mhigo or Antitower. All that changes is the aesthetic and a few mechanics here and there. When the new 4.1 dungeon releases, I'll be able to pull the room day one more than likely. So after a couple runs, it just becomes "another dungeon." Why wouldn't I want to speed that up a bit?