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  1. #11
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by RichardButte View Post
    XIV's healing isn't broken because it's different from WoW's healing.

    XIV's healing is broken because healers spend more time DPSing than healing.

    Imagine you're an artist (because you love making art). One day, you get hired by a graphic design firm.

    However, on your first day of work, they only give you one hour worth of artwork to create. After that, they tell you that they don't have any more work for you, but that they instead want you to go clean the dishes in the cafeteria.

    And so it goes, day after day: you go in, do an hour of the actual work you have passion for, then get relegated to doing dishes in the cafeteria for the remaining 7 hours of your shift. You realize that this isn't what you WANT to do, because you didn't apply to be a dishwasher, yet that's exactly what you've become.

    This is how I feel about healing in XIV: I wanted to HEAL, but I inevitably spend the majority of my time DPSing because that's all there is to do.

    So, I did the smart thing and rerolled DPS. I figure if the game is going to have me DPSing most of the time anyway, I may as well be doing it on a class with an interesting and engaging rotation. /shrug

    The mileage of others may vary, I suppose, but when an artist spends 1 hour doing artwork and then 7 doing dishes, they're a dishwasher in the eyes of that company. I call healing broken not because healing itself doesn't work (it actually works TOO well), but because classes labeled as "healers" spend the majority of their time performing the actions meant for another role.



    I rarely run out of MP, but if I do, it's because I was DPSing on what I thought would be a smooth run and everything very suddenly goes to crap.

    But again, it's not even me running out of MP that's the problem. Most of the time, the issue is that I'm simply bored and DPSing when I rolled a class that was supposed to heal.
    That is a lack of experience issue, sorry. You can be aware enough where you can spot risks like that. I'll give you an example what I did on PLD just now. 60 popped for leveling, and to experiment (I really did not know the place that well) I only did mega pulls with hallowed ready. Doing it the first time showed me the group comp was not exactly able to handle pulls like it consistently , so I kept doing them only if hallowed was ready, no wipes but I did get dangerously close a few times, pop hallowed and kept doing the smaller pulls. When you need to say blow all your CDs to keep mp up, people taking damage or w/e then speak up, you are not really complaining about game mechanics with this issue.

    You are just ast right? ill keep things limited to that, I been speaking on all 3 healers since the thread was "healing issue" When you are dpsing, and you start to run low ish mp, say 70 Lucid Dreaming, however if you are 50-70% with an aoe buff ready, Lucid Dreaming, aoe buff, then celestial opposition. Also celestial opposition is a aoe stun as well as lengthening how long your buffs last. AST should never be running out of mp unless it is due to MASS raising, they have the MOST tools to recover mp out of the 3 healers. When you need to heal bomb remember your CDS! Synastry, Largesse, Essential Dignity, Lightspeed

    Also for the other person you are replying to, no it is not broken, it is just a different style.

    I also do not look at it as only healing or only tanking.. I look at it how to fully optimize and perform the best of your ability to move things along. You do not HAVE to dps but it speeds things up.
    (4)
    Last edited by Snow_Princess; 08-12-2017 at 02:44 AM.