You'd have to excuse people for thinking you want it to be the same because that's exactly what you've been saying. For the third time, none of the jobs in ffxiv takes their kits from from ffxi. NONE. So it doesn't matter in the slightest what a job has in ffxi, because it absolutely won't have it in ffxiv. Where was ffxi's red mage's verstone? Veraero? Fleche? Corps a corps? Where was ffxi's samurai's midare setsugekka? Where is ffxi's black mage's Astral fire and Umbral ice? Where is ffxi's white mage's lillies? Tetragrammaton? Asylum? Medica?
It absolutely is not easier to convert dancer into a tank for the pure itemization reason alone. It cannot wear existing tank gear
Except that's pretty much your entire argument that it'd be easier to take the abilities (of which you specifically mentioned multiple) and transplant them into ffxiv. Which they haven't done, nor will do.Never said "make it the same" (duh !),
Yes, because putting in a tank job that doesn't wear tank gear is the epitome of "easy". You're delusional.but more like "it's way easier to transition the job" ...
I think it's you who needs the "newsflash" because that is exactly what they do .Because, newsflash, they don't create "existing jobs from past FFs" in XIV from the ground up ...
Samurai is almost nothing like any past iteration of the job in Final fantasy games. Red mage is drastically different from its previous iterations. Machinist, dark knight, astrologian, summoner, ninja, black mage, bard, monk, dragoon, warrior, paladin, scholar, white mage. All of the jobs were absolutely built from the ground up. At most they have a small handful of abilities or spells that are persistent through final fantasy games, but even those are often drastically changed in function such as souleater. Etc. Samurai is one of the bigger ones, as almost none of its kit has been present in past iterations.
There are multiple reasons this cannot work mechanically. If a beastmaster tanks the pet cannot perform the role of the tank, period. And even if the pet doesn't actually tank there's still a handful of problems that arise by having the pet be alongside them. Having the beastmaster mounted on the pet and them acting as a single target is the easiest implementation of having it fulfill the tank role.Though I agree they could use the old "hate transfer" onto pet ability and the master buffing / healing its pet as a way for it to tank and look good doing so.