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  1. #1
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by darcwizrd View Post
    That's definitely fair I didn't mean to say we need to set fire to something, just I would prefer more transparency on the intentions so that people who really want to play SMN aren't in a tizzy, because when you read: "There will be adjustments", you expect it more along the lines of what DRG got rather than the small QoL stuff SMN has gotten so far.
    This. DRG was slapped as well with 4.0, but 4.05 and 4.06 really look like efforts were made to patch it up, and seriously patch it up.

    Us ? dots increased (good, 150 DPS more without changing my rotation is always a good thing), and the fact that aetherflow count even if the action miss (which happened to me with Bane in dungeons but NEVER in raid so no impact whatsoever).
    Ok 4,1, ok but they didn't speak of 4.1 (only said "later") + it will be the third time I'm waiting desperatly for something to change, starting to get angry there.
    (4)

  2. #2
    Player
    Tsubaki_Tsukino's Avatar
    Join Date
    May 2014
    Posts
    5
    Character
    Tsubaki Tsukino
    World
    Faerie
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Karshan View Post
    This. DRG was slapped as well with 4.0, but 4.05 and 4.06 really look like efforts were made to patch it up, and seriously patch it up.

    Us ? dots increased (good, 150 DPS more without changing my rotation is always a good thing), and the fact that aetherflow count even if the action miss (which happened to me with Bane in dungeons but NEVER in raid so no impact whatsoever).
    Ok 4,1, ok but they didn't speak of 4.1 (only said "later") + it will be the third time I'm waiting desperatly for something to change, starting to get angry there.
    How? DRG only got potency changes that didn't address their issues as well. They still lose all resources on intermissions and it still takes forever and a day to build to Nastrond which only gives 960 potency around every 90 seconds if you have to build from scratch. They just got a bandaid as well. I get that SMNs are frustrated, but that doesn't mean that DRGs still don't have their complaints as well.
    (1)

  3. #3
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Tsubaki_Tsukino View Post
    How? DRG only got potency changes that didn't address their issues as well. They still lose all resources on intermissions and it still takes forever and a day to build to Nastrond which only gives 960 potency around every 90 seconds if you have to build from scratch. They just got a bandaid as well. I get that SMNs are frustrated, but that doesn't mean that DRGs still don't have their complaints as well.
    My bad, it's just that several actions got modified the two patch notes (I agree the first one was only apparent, nothing real), while smn only got 3 lines in different patch notes since june. As if everything was perfectly fine with it according to devs while most of the SMN community is disgusted with job.

    But of course if changes don't do DRG good enough, they should work on it more as well. At least the numerous changes show that they know they failed (they still do but the effort is there). SMN don't have this "luck"
    (0)